A few days ago, NVIDIA launched its cloud gaming service, GeForce Now. GeForce Now allows you to play all of your games on different devices via cloud. As such, you can play – for example – Call of Duty: Modern Warfare on your Android. Moreover, and if you are a Premium member, you can enjoy all of the game’s Ray Tracing effects. However, Activision has requested the removal of its titles from this service. Continue reading Activision Blizzard has requested the removal of all of its games from GeForce Now
Tag Archives: Nvidia
NVIDIA’s cloud gaming service, GeForce Now, is available, allows you to play Ray Tracing games
NVIDIA has announced that its cloud gaming service, GeForce Now, is now available to everyone. PC gamers can download and experience this service for free on mobiles and laptops. Not only that, but you will be able to experience Ray Tracing in its full glory, even if you don’t own a GeForce GPU. Continue reading NVIDIA’s cloud gaming service, GeForce Now, is available, allows you to play Ray Tracing games
NVIDIA GeForce 442.01 Hotfix Driver resolves issues with Call of Duty: Modern Warfare & The Witcher 3
NVIDIA has released a new hotfix driver for its graphics cards. The NVIDIA GeForce 442.01 Hotfix Driver resolves issues with Call of Duty: Modern Warfare & The Witcher 3. As such, and only if you encounter glitches in these two games, you can go ahead and download it. Continue reading NVIDIA GeForce 442.01 Hotfix Driver resolves issues with Call of Duty: Modern Warfare & The Witcher 3
Quake 2 RTX Patch 1.3 released, adds support for video cut-scenes and Photo Mode
NVIDIA has released a brand new update for Quake 2 RTX. Patch 1.3 adds a new Photo Mode so you can share some impressive Ray Tracing screenshots. Moreover, it adds support for the game’s video cut-scenes. Continue reading Quake 2 RTX Patch 1.3 released, adds support for video cut-scenes and Photo Mode
NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week
NVIDIA has released a new major driver for its graphics cards. According to the release, the NVIDIA GeForce 441.87 WHQL driver, also known as CES 2020 driver, adds official support for Wolfenstein: Youngblood’s real-time ray tracing effects. Continue reading NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week
NVIDIA announces world’s first 360Hz G-Sync Monitors
At CES 2020, NVIDIA announced the world’s first 360Hz monitors. These monitors target eSports gamers and will support NVIDIA’s G-Sync technology. Furthermore, they will be 24.5 inches and will have a native 1080p resolution. Continue reading NVIDIA announces world’s first 360Hz G-Sync Monitors
NVIDIA Ampere rumoured to be 50% faster than Turing at half the power consumption
2020 promises to be a pretty interesting year. Both NVIDIA and AMD will be releasing new graphics cards. From what we know so far, the red team will finally add support to hardware accelerated ray tracing in its upcoming GPUs. However, it appears that NVIDIA may retain its high performance crown. Continue reading NVIDIA Ampere rumoured to be 50% faster than Turing at half the power consumption
NVIDIA claims that the GeForce RTX2080 is more powerful than a next-gen console GPU
During his GTC China 2019 keynote presentation, NVIDIA’s CEO Jensen Huang claimed that the GeForce RTX2080 is more powerful than a next-gen console. In short, Huang claims that both the RTX2080 and the RTX2080Ti will be more powerful than either PS5 or the next Xbox console. Continue reading NVIDIA claims that the GeForce RTX2080 is more powerful than a next-gen console GPU
Minecraft – New Rasterize vs Ray Tracing Comparison Video
NVIDIA has released a new video, comparing the rasterized and the ray tracing versions of Minecraft. NVIDIA and Mojang will add official support for Ray Tracing in Minecraft in 2020. Thus, this video will give you an idea of the visual improvements you can expect from it. Continue reading Minecraft – New Rasterize vs Ray Tracing Comparison Video
NVIDIA officially announces PhysX 5.0, will be available in 2020
NVIDIA has officially announced the next version of its physics SDK, PhysX 5.0. According to the green team, PhysX 5.0 will be available in 2020. This new version of PhysX will have support for a unified constrained particle simulation framework. Continue reading NVIDIA officially announces PhysX 5.0, will be available in 2020