Just as we predicted, NVIDIA has officially announced the NVIDIA Titan RTX graphics card. According to the green team, the NVIDIA Titan RTX is powered by the Turing architecture, bringing 130 Tensor TFLOPs of performance, 576 tensor cores, and 24 GB of ultra-fast GDDR6 memory to your PC, and will be priced at $2500. Continue reading NVIDIA Titan RTX has been officially announced, priced at $2500, full specifications revealed
Tag Archives: Nvidia
NVIDIA GeForce Titan RTX has been leaked
It appears that NVIDIA will release a new Titan card based on the Turing architecture, called NVIDIA GeForce Titan RTX. Although we don’t know much, we expect this GPU to be more powerful than the RTX2080Ti, and it will be even more expensive (so we’re basically looking at a $3000 GPU?). Continue reading NVIDIA GeForce Titan RTX has been leaked
NVIDIA GeForce 417.01 WHQL available for download, optimized for Darksiders 3
NVIDIA has released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 417.01 WHQL driver is optimized and provides the optimal gaming experience for Darksiders III. Continue reading NVIDIA GeForce 417.01 WHQL available for download, optimized for Darksiders 3
NVIDIA GeForce RTX2080Ti unable to run Darksiders 3 with 60fps on Epic/Max settings in 4K
Darksiders 3 releases tomorrow and THQ Nordic has provided a PC review code for our PC Performance Analysis purposes. And as always, we initially tested our NVIDIA GeForce RTX2080Ti in 4K on Max/Epic settings in order to capture some 4K screenshots and see how this high-end GPU performs on this particular title. Continue reading NVIDIA GeForce RTX2080Ti unable to run Darksiders 3 with 60fps on Epic/Max settings in 4K
DICE details upcoming real-time ray tracing RTX optimizations coming to Battlefield 5
In an interview with Eurogamer, EA DICE’s rendering engineer Yasin Uludag has detailed the optimizations that are coming to Battlefield 5’s real-time ray tracing RTX effects. According to Yasin, performance of the RTX effects will noticeably improve in the future as both NVIDIA and DICE are working on various performance improvements. Continue reading DICE details upcoming real-time ray tracing RTX optimizations coming to Battlefield 5
NVIDIA GeForce RTX GPUs support Adaptive Shading for increased performance, debuts in Wolfenstein 2 [UPDATE]
NVIDIA has announced that its new GeForce RTX graphics cards support several new, innovative advanced shading techniques, that will enable developers to further improve performance. One of them is called Adaptive Shading and it will debut in Wolfenstein 2: The New Colossus via a new patch. Continue reading NVIDIA GeForce RTX GPUs support Adaptive Shading for increased performance, debuts in Wolfenstein 2 [UPDATE]
NVIDIA GeForce 416.94 WHQL available for download, optimized for Battlefield V, Fallout 76 & Hitman 2
NVIDIA has released a brand new driver for its graphics cards. According to the key notes, the NVIDIA GeForce 416.94 WHQL driver provides the optimal gaming experience for Battlefield V, Fallout 76 and Hitman 2. Continue reading NVIDIA GeForce 416.94 WHQL available for download, optimized for Battlefield V, Fallout 76 & Hitman 2
NVIDIA GeForce RTX2080Ti can run Hitman 2 with 60fps on Ultra settings in native 4K
Hitman 2 is now playable for everyone owning the Gold Edition and since Warner Bros has provided us with a review code, we’ve decided to test the game with our NVIDIA GeForce RTX2080Ti graphics card. Continue reading NVIDIA GeForce RTX2080Ti can run Hitman 2 with 60fps on Ultra settings in native 4K
NVIDIA GeForce 416.81 WHQL is available for download, optimized for Battlefield 5
NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 416.81 WHQL driver is optimized and provides the optimal gaming experience for Battlefield 5. Continue reading NVIDIA GeForce 416.81 WHQL is available for download, optimized for Battlefield 5
NVIDIA RTX series 3X faster with mesh shading in Vulkan, RTX2080 handles 20 billion triangles/second
While we still haven’t seen a single game taking advantage of the new RTX technology, game developers have been recently experimenting with it. One of them is Roblox and according to its Technical Director, Arseny Kapoulkine, the new NVIDIA RTX series is 3X faster in Vulkan when using mesh shading than traditional raster. Continue reading NVIDIA RTX series 3X faster with mesh shading in Vulkan, RTX2080 handles 20 billion triangles/second