During Valve’s Steam Dev Days, Nvidia talked about OpenGL and how developers can take this open-source API in order to overcome the CPU limitations of the past and get performance similar to Mantle. Now before jumping around like little kids, know that this solution has not been adopted by anyone and we may never see this getting used to any triple-A games, as most games nowadays are using DirectX rather OpenGL. Continue reading Nvidia Talks OpenGL – Offering Massive CPU Performance Boost Via Modern OpenGL
Tag Archives: Nvidia
Nvidia GeForce 332.21WHQL Driver Released
Nvidia has released a new WHQL driver for its graphics cards. According to the release notes, the GeForce 332.21 WHQL introduces a variety of new SLI profiles and ensures maximum performance and system stability across all titles. Continue reading Nvidia GeForce 332.21WHQL Driver Released
AMD’s Answer To Nvidia’s G-Sync Tech Is Called “Freesync”
Man, this “gen-battle” is going to be really interesting. Nvidia vs AMD. Android support versus consoles support. TressFX vs PhysX. And G-Sync versus FreeSync. AnandTech has revealed that AMD’s answer to Nvidia’s mind-blowing G-Sync tech is called “FreeSync” and does not require any hardware modifications at all. That is of course if your monitor supports VBLANK. Continue reading AMD’s Answer To Nvidia’s G-Sync Tech Is Called “Freesync”
Unreal Engine 4 On Nvidia Tegra K1 Looks Sick As Hell
Remember a prototype video we shared a while ago from Unreal Engine 4? Well, it seems that one scene from it was used during Nvidia’s CES 2014 event. Yesterday, Nvidia and Epic Games showcased the power of the new Tegra K1 chip, which was running the dungeon scene from the prototype Matrix video. Tegra K1 is described as the first-ever console-class mobile technology, enabling PC-class gaming technologies like DirectX 11, OpenGL 4.4 and tessellation. In addition, Nvidia has released a new video showcasing some of the games that will be coming on Tegra K1. Enjoy! Continue reading Unreal Engine 4 On Nvidia Tegra K1 Looks Sick As Hell
Nvidia’s G-Sync Monitor Will Launch In Q2 2014 From Multiple Manufacturers, Three Models Announced
During its CES 2014 press conference, Nvidia revealed that its highly anticipated G-Sync monitors will launch in Q2 2014 from multiple manufacturers. Asus, Acer, BENQ, Philips, ViewSonic and AOC will be the ones that will manufacture Nvidia’s monitors. Continue reading Nvidia’s G-Sync Monitor Will Launch In Q2 2014 From Multiple Manufacturers, Three Models Announced
Nvidia will showcase “gaming innovations” at this year CES, press conference will be streamed online
Nvidia today announced that it will hold a press conference at the 2014 International Consumer Electronics Show (CES) on Sunday, Jan. 5, 2014, which will be webcast live. Continue reading Nvidia will showcase “gaming innovations” at this year CES, press conference will be streamed online
Epic Games’ Tim Sweeney On Nvidia’s G-Sync: “It frees us from locking a game at 30fps”
Nvidia has released a new video in which Epic Games’ Tim Sweeney shares his thoughts about Nvidia’s new G-Sync technology. According to Sweeney, G-Sync will free Epic Games from making the decision of locking a game at 30fps. This should be good news for all those of us who hate 30fps capped titles (Ghost Games and NFS: Rivals, I’m looking at you). Continue reading Epic Games’ Tim Sweeney On Nvidia’s G-Sync: “It frees us from locking a game at 30fps”
This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs
Nvidia’s Shadowplay is an amazing tool that takes advantage of the company’s latest GPUs in order to capture footage at 1080p with a minimum performance hit. This tool is currently in a beta phase and although it works pretty well on a variety of systems, Nvidia has locked it to specific CPUs. This obviously means that if you own an older quad-core system, you won’t be able to use it. Thankfully, there is a workaround for this requirement so keep reading. Continue reading This Is How You Can Use Nvidia’s GeForce Shadowplay With Older CPUs
Nvidia GeForce 331.93 Beta Release Tomorrow – Optimal Drivers For Assassin’s Creed IV: Black Flag
Nvidia has released will release tomorrow a new set of beta drivers for its graphics cards that offer an updated SLI profile for Assassins Creed IV: Black Flag and ensures maximum performance and system stability across all titles. According to its changelog, this new beta driver is mainly dedicated to Ubisoft’s title, and it most probably addresses the ‘black_screen_while_taking_screenshots’ issue we reported on our Performance Analysis article. Continue reading Nvidia GeForce 331.93 Beta Release Tomorrow – Optimal Drivers For Assassin’s Creed IV: Black Flag
Nvidia GeForce 331.82 WHQL Drivers Released, Optimized For NFS: Rivals & AC4
Nvidia has released a new set of drivers for its graphics cards. According to its key notes, the Nvidia GeForce 331.82 WHQL driver ensures players will have the best possible gaming experience in Assassins Creed IV: Black Flag and Need for Speed: Rivals. In addition, this new driver features various improvements for other triple-A games such as Metro: Last Light and Battlefield 4. Continue reading Nvidia GeForce 331.82 WHQL Drivers Released, Optimized For NFS: Rivals & AC4