Jason Lewis, Senior Environment Artist at Obsidian Entertainment, has been experimenting with Unreal Engine 4. Lewis is currently recreating the first level from the 1999 Star Wars game, Dark Forces, in Epic’s Engine and shared some comparison screenshots between the original and his WIP project. And the results are amazing. Continue reading Obsidian’s artist is recreating Star Wars: Dark Forces’ first level in Unreal Engine 4 and it looks absolutely gorgeous
Tag Archives: Obsidian Entertainment
Here is your first look at Obsidian’s Pillars of Eternity II: Deadfire
Obsidian has released a new trailer for Pillars of Eternity 2: Deadfire, showcasing some new gameplay footage from its early build. Pillars of Eternity II: Deadfire promises to improve upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan and critical sensation. Continue reading Here is your first look at Obsidian’s Pillars of Eternity II: Deadfire
Obsidian admits that Fallout: New Vegas was limited by consoles
It’s no secret that multi-platform games are limited by the hardware of consoles; a limitation that’s not present on the PC as developers can push things as much as they want. The Crysis series is a perfect example of how a game can be limited by consoles and it appears that Fallout: New Vegas was also a victim of such a thing. Continue reading Obsidian admits that Fallout: New Vegas was limited by consoles
Here is 11 minutes of gameplay footage from Pillars of Eternity 2
Obsidian Entertainment has showcased the latest build of Pillars of Eternity II: Deadfire in E3 2017 and IGN has captured 11 minutes of gameplay footage. Pillars of Eternity II: Deadfire promises to improve upon the rich narrative, beautiful environments, and intricate, tactical combat that made the original a fan and critical sensation. Continue reading Here is 11 minutes of gameplay footage from Pillars of Eternity 2
Pillars of Eternity II: Deadfire has been funded in less than 24 hours
Man, what a success. Obsidian launched yesterday a crowd-funding campaign for Pillars of Eternity II: Deadfire and we are happy to report that the game has already been funded, raising $1.1 million in less than 24 hours. Continue reading Pillars of Eternity II: Deadfire has been funded in less than 24 hours
Pillars of Eternity II: Deadfire officially announced, first screenshots released
Obsidian Entertainment has announced its isometric, party-based role-playing game Pillars of Eternity II: Deadfire; a sequel to the critically-acclaimed Pillars of Eternity. Currently in development for Windows PC, Mac, and Linux, the fan-funding campaign in support of Pillars of Eternity II: Deadfire kicks off today on Fig offering both equity and rewards opportunities, with an overall goal of $1.1M USD, $2.25M being open for equity. Continue reading Pillars of Eternity II: Deadfire officially announced, first screenshots released
DSOGaming – Tyranny Review
After a 400-year war, Kyros the Overlord has almost united the realm of Terratus under his iron fist. But is (s)he a truly nefarious god-like entity? When is a conqueror evil? Aren’t most civilized countries on our planet soaked in the blood of their original inhabitants? Aren’t massacring megalomaniacs hailed as honorable heroes in famous sagas and History classes alike? Can we tell the difference between a smooth-talking demagogue and a merciless but law-abiding leader? Continue reading DSOGaming – Tyranny Review
Obsidian’s Tyranny is now available, gets launch trailer
Paradox Interactive today released Tyranny, a brand-new role-playing game from Obsidian Entertainment. Tyranny, designed and developed by the award-winning studio behind both modern and classic RPG hits including Pillars of Eternity, Fallout: New Vegas, and Star Wars: Knights of the Old Republic II, is now available via digital retail outlets worldwide. Continue reading Obsidian’s Tyranny is now available, gets launch trailer
Tyranny – Third developer diary focuses on gameplay and mechanics
Paradox Interactive and Obsidian Entertainment today released the third entry in a three-part video series about Tyranny, the upcoming role-playing game the PC. In this final episode, gamers will see how the many design elements of Tyranny come into play – from the companions to spell creation, reputation, combat, and beyond. Continue reading Tyranny – Third developer diary focuses on gameplay and mechanics
Obsidian’s Tyranny releases on November 10th
Paradox Interactive today unveiled the release date for Tyranny, the new role-playing game from Obsidian Entertainment. Tyranny, a game that challenges players to find their place in an original fantasy realm where evil has conquered the known world, will be available for Windows, Mac, and Linux PCs on November 10th. Continue reading Obsidian’s Tyranny releases on November 10th