Reflect is a Portal-clone that is created by students of the IGAD program, a game development course of the NHTV University of Applied Sciences in Breda, The Netherlands. And it’s funny because this indie game, showcases the future of PC graphics. We have known for some time that ray tracing and global illumination would be the two ground-breaking ‘features’ in future graphics and we are excited to finally see ray-tracing in real-time. The game uses an in-house engine called, Brigade Engine, and comes with a path tracer for rendering. Make no mistake though, Reflect is quite demanding but damn does it look sexy. Ray-tracing is as ground-breaking as iD Software’s real-time dynamic lighting that was showcased in Doom 3. Yeah, we are talking about great stuff here guys, though some of you might not like the noise that is introduced in Reflect! Continue reading Indie game ‘Reflect’ showcases the future of PC gaming graphics; ray tracing in real-time→