Tag Archives: Remedy

Quantum Break – New DX11 patch released, optimizes ambient occlusion & spotlight shader path

Remedy has released a new patch for the Steam version of Quantum Break. According to the release notes, this patch optimizes ambient occlusion effect loading for common resolutions and fixes the optimized spotlight shader path. Continue reading Quantum Break – New DX11 patch released, optimizes ambient occlusion & spotlight shader path

Remedy releases new patch for Quantum Break that… removes its FRAPS watermark

Two weeks ago, we informed you about the appearance of a FRAPS watermark in the ending of Quantum Break. This issue affected both the Steam and the Win10 versions of the game, and today Remedy released a patch for the Steam version that removes this watermark. Continue reading Remedy releases new patch for Quantum Break that… removes its FRAPS watermark

It appears that Remedy recorded a part of Quantum Break’s ending with an unregistered version of FRAPS

Quantum Break was released on Steam a couple of days ago, and  a minor – but hilarious – mishap has just surfaced. As it was revealed, a part from the ending of Quantum Break – in both its Steam and Win10 versions – was recorded with an… unregistered version of FRAPS. Continue reading It appears that Remedy recorded a part of Quantum Break’s ending with an unregistered version of FRAPS

Quantum Break runs significantly faster on NVIDIA’s hardware in DX11

Quantum Break has just been released on Steam and it appears that this particular version runs way better on NVIDIA’s hardware than its DX12 brother. According to various reports, the Steam version can be up to 30% faster than the W10 version on NVIDIA’s GPUs, something that does not really surprise us. Continue reading Quantum Break runs significantly faster on NVIDIA’s hardware in DX11

Quantum Break – Official Steam requirements revealed, will be DX11-only, will not support mGPU systems

Remedy has revealed the official PC requirements for the Steam version of Quantum Break. According to them, the Steam version of Quantum Break will only support DX11. Yeap, instead of supporting both APIs, Remedy decided to completely abandon the DX12 API in favour of the DX11 one (at least for the Steam version of Quantum Break). This basically means that the Win10 version of Quantum Break will NOT receive a patch to support DX11. Continue reading Quantum Break – Official Steam requirements revealed, will be DX11-only, will not support mGPU systems

Quantum Break – Steam version slightly delayed, now planned for a September 29th release

THQ Nordic announced today that both the retail and the Steam versions of Quantum Break have been delayed to September 29th. The game was meant to be released on September 14th, however THQ Nordic needed some additional time for mastering and manufacturing the Quantum Break – Timeless Collector’s Edition. Continue reading Quantum Break – Steam version slightly delayed, now planned for a September 29th release

Remedy claims that Quantum Break’s Win10 version will be identical to the Steam version

Earlier this week, we informed you about the Steam version of Quantum Break that will be released on September 14th. This version will support both DX11 and DX12, and a lot of people wondered whether the Win10 version would be updated in order to support both of these APIs. Continue reading Remedy claims that Quantum Break’s Win10 version will be identical to the Steam version