Yesterday, we informed you about Quantum Break coming to Steam. This Steam version will be a Win32 application and will support both DX11 and DX12. Naturally, we wondered whether Remedy would add support for DX11 in Quantum Break’s Win10 version (that is currently sold via Windows Store). And according to Remedy’s Head of Communications, Thomas Puha, that seems unlikely. Continue reading Quantum Break – Win10 version will not receive any new patches, DX11 support unlikely coming to it
Tag Archives: Remedy
Quantum Break is coming to Steam on September 14th, will support DX11
Now here is a nice surprise. Microsoft has just announced that Quantum Break will be coming to Steam on September 14th. Not only that, but Quantum Break will support both DX11 and older operating systems (Windows 7, Windows 8 and Windows 8.1). Continue reading Quantum Break is coming to Steam on September 14th, will support DX11
Remedy is working on two new projects, neither of them related to Alan Wake
Remedy has announced that it is currently working on two new projects. Alan Wake fans, don’t get your hopes up as neither of them is related to the Alan Wake universe. So yeah, Alan Wake 2 has not been confirmed, and from the looks of it, we won’t be getting such a game anytime soon. Continue reading Remedy is working on two new projects, neither of them related to Alan Wake
Quantum Break – New patch adds G-Sync/FreeSync support, removes CPU limitation
Remedy has released a new patch for the PC version of Quantum Break. According to the changelog, this patch adds support for disabling V-sync (in other words, it adds support for G-Sync and FreeSync monitors), packs general fixes, and removes the SSE4.2, SSE4.1, SSSE3 limitation. Continue reading Quantum Break – New patch adds G-Sync/FreeSync support, removes CPU limitation
Quantum Break Is Perhaps THE Most Beautiful PC Game in 4K Without Its Reconstruction Tech
The latest update for Quantum Break includes an option to disable the reconstruction tech, via which the game was rendering at a lower resolution and was then upscaled to your desired resolution. And below you can see for yourselves what this game looks like in 4K without that annoying tech. Continue reading Quantum Break Is Perhaps THE Most Beautiful PC Game in 4K Without Its Reconstruction Tech
Quantum Break – New PC Patch Live – Includes Options To Disable Upscaling & Film Grain
Remedy has released a new patch for the PC version of Quantum Break. This patch is 27GB in size and no, we are not joking. While Remedy has not revealed its release notes as of yet, we can confirm that the team has implemented an option to disable the game’s upscaling tech that was also used in its Xbox One version. Hell bloody yeah. Continue reading Quantum Break – New PC Patch Live – Includes Options To Disable Upscaling & Film Grain
Quantum Break – New Update Planned For Release Next Week
Remedy has just announced that the next patch for Quantum Break is planned for release next week. While the company did not reveal its changelog, we expect to see some performance improvements with this upcoming update. Continue reading Quantum Break – New Update Planned For Release Next Week
Quantum Break Won’t Support Multi-GPUs, Reconstruction Tech Detailed – Frame Pacing Issues To Be Resolved Via Next Patch
Remedy has just released a new FAQ about the current state of its latest title, Quantum Break. According to the team, Quantum Break won’t support multi-GPUs due to its engine architecture. In other words, you’ll have to rely on the most powerful single GPU on the planet in order to enjoy Remedy’s Quantum Break. Yeap, we’ve got ourselves another Batman: Arkham Knight case (regarding its multi-GPU support). Continue reading Quantum Break Won’t Support Multi-GPUs, Reconstruction Tech Detailed – Frame Pacing Issues To Be Resolved Via Next Patch
Remedy’s PR On Quantum Break’s Reconstruction Tech, Texture Streaming & Film Grain
Quantum Break is a game that disappointed a lot of fans. Naturally, PC gamers have been asking Remedy about the reconstruction tech and the artifacts that they’ve been experiencing, and Remedy’s PR head manager, Thomas Puha, answered some of those questions. Continue reading Remedy’s PR On Quantum Break’s Reconstruction Tech, Texture Streaming & Film Grain
Quantum Break – PC Performance Analysis
Quantum Break is a game that a lot of PC gamers were looking forward to. Developed by the team behind Max Payne and Alan Wake, Quantum Break looked like a title that would showcase what DX12 is all about. And to be honest, a lot has been said about the PC version of Quantum Break. So time now to see whether we’re dealing with a rushed console port or a really demanding PC title. Continue reading Quantum Break – PC Performance Analysis