Great news for all horror/survival and Resident Evil fans as Capcom has just announced that Resident Evil 7 has recouped its development cost. As such, this new part in the Resident Evil series can be described as a commercially successful product. Continue reading Resident Evil 7 has already recouped its development cost
Tag Archives: Resident Evil 7
Resident Evil 7 has shipped 3 million copies worldwide
Capcom has announced that worldwide shipments of Resident Evil 7 have surpassed three million units. According to the press release, cumulative sales of the games in the series now total 76 million units – as of February 10th, 2017 – since the first title debuted in 1996. Continue reading Resident Evil 7 has shipped 3 million copies worldwide
Resident Evil 7 – New patch adds support for older generation CPUs
Capcom has released the second patch for the PC version of Resident Evil 7. This patch adds support for older generation CPUs as the game does not longer require the SSSE3 SIMD instruction set in order to run. Continue reading Resident Evil 7 – New patch adds support for older generation CPUs
Resident Evil 7 – Capcom does not plan to support 21:9 monitors or FOVs higher than 90
It appears that Capcom does not plan to add support for ultrawide monitors in Resident Evil 7, even though a lot of PC gamers have been asking for such a feature. Whether it’s due to performance or artistic issues, the development team does not plan to add support for 21:9 monitors. Continue reading Resident Evil 7 – Capcom does not plan to support 21:9 monitors or FOVs higher than 90
Resident Evil 7 – Latest version of the Denuvo anti-tamper tech cracked in less than five days
When it was first introduced, Denuvo seemed like the perfect tool for developers to protect their games. And to be honest, Denuvo actually worked as the first games that were powered by it remained uncracked for several months. However, things have changed. Continue reading Resident Evil 7 – Latest version of the Denuvo anti-tamper tech cracked in less than five days
Resident Evil 7 – First patch addresses saving game progress and HDR mode issues
Capcom has just released the first PC update for Resident Evil 7. Unfortunately, this patch does not come with any performance improvements or fixes for the stuttering issues that we’ve reported in our PC Performance Analysis. Instead, this first patch addresses two specific issues. Continue reading Resident Evil 7 – First patch addresses saving game progress and HDR mode issues
Resident Evil 7 has shipped 2.5 million copies, demo was downloaded 7.15 million times
Capcom today announced that worldwide shipments of Resident Evil 7, the latest installment in the Resident Evil franchise, have surpassed 2.5 million units. Do note that this does not mean that the game has sold 2.5 million units. Continue reading Resident Evil 7 has shipped 2.5 million copies, demo was downloaded 7.15 million times
Resident Evil 7 – PC Performance Analysis
Capcom surprised everyone back in December 2016 when it released a PC demo for Resident Evil 7. That demo ran incredibly well on the PC, so we were really curious to see whether the final version of the game would be as polished as that demo. Capcom declined sending us a review code, which is why our PC Performance Analysis was slightly delayed. But anyway, let’s see how Resident Evil 7 runs on the PC platform. Continue reading Resident Evil 7 – PC Performance Analysis
NVIDIA GeForce 378.49 WHQL driver is out, optimized for Resident Evil 7, Conan Exiles & For Honor
NVIDIA has released a new WHQL driver for its graphics cards. According to the release notes, the NVIDIA GeForce 378.49 WHQL driver offers optimal performance for Resident Evil 7 Biohazard, Conan Exiles early access, and the For Honor closed beta. Continue reading NVIDIA GeForce 378.49 WHQL driver is out, optimized for Resident Evil 7, Conan Exiles & For Honor
Resident Evil 7 will be a “Xbox Play Anywhere” game, will support cross-saves
Phil Spencer announced that Resident Evil 7 will be a “Xbox Play Anywhere” game. This basically means that those who purchase the Xbox One version will have access to the PC version, and that those PC gamers who decide to purchase the game via the Windows Store will get access to the Xbox One version. Continue reading Resident Evil 7 will be a “Xbox Play Anywhere” game, will support cross-saves