Tag Archives: Respawn

Star Wars Jedi Survivor Update 5 released, is 3.2GB in size, full patch notes

Respawn has just released the fifth major update for Star Wars Jedi Survivor. According to the release notes, Patch 5 promises to improve content caching to reduce hitching, as well as to improve thread handling when raytracing is turned off. Continue reading Star Wars Jedi Survivor Update 5 released, is 3.2GB in size, full patch notes

Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it

You know what? I’ve been sitting on this since the game came out. Now as you may have heard, Star Wars Jedi: Survivor can look “amazing” with Ray Tracing. Or at least that’s what some people want to make you believe. The reality is that the Ray Tracing implementation in Star Wars Jedi: Survivor is not that good. In fact, the game can look atrocious with Ray Tracing, and we highly recommend disabling it. Continue reading Ray Tracing can look atrocious in Star Wars Jedi: Survivor, and you should completely disable it

First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance

Respawn has just released the first PC patch for Star Wars Jedi: Survivor. According to the release notes, this first update aims to improve the game’s performance when not using its Ray Tracing effects. Continue reading First PC patch released for Star Wars Jedi: Survivor, aiming to improve non-RT performance

Star Wars Jedi: Survivor DLSS 3 Frame Generation Mod Showcased

As we’ve already reported, Star Wars Jedi: Survivor is a really CPU-heavy game due to its optimization issues. And, as we suggested, NVIDIA’s DLSS 3 would potentially do wonders on this game. And we were right as PureDark has shared a video, showcasing a WIP version of a DLSS 3 Frame Generation Mod for it. Continue reading Star Wars Jedi: Survivor DLSS 3 Frame Generation Mod Showcased

Star Wars Jedi: Survivor is the definition of what is wrong with current triple-A PC games

Well, the writing was on the wall. A couple of days ago, we informed you about the optimization issues that Star Wars Jedi: Survivor appeared to have. And a few minutes ago, EA has acknowledged these issues, stating that its dev team is working on performance fixes. Continue reading Star Wars Jedi: Survivor is the definition of what is wrong with current triple-A PC games

Here is Star Wars Jedi: Survivor running with constant 90fps at 4K with Epic Settings & Ray Tracing

Star Wars Jedi: Survivor has just been released on PC, so we’ve decided to give it a go. And, to be honest, I was pleasantly surprised by its performance on our PC system. After numerous reports about the game under-utilizing the GPU, we were shocked to see our NVIDIA RTX 4090 being used to its fullest. Continue reading Here is Star Wars Jedi: Survivor running with constant 90fps at 4K with Epic Settings & Ray Tracing

Star Wars Jedi: Survivor appears to have major CPU and VRAM optimization issues on PC

EA has lifted the review embargo for Star Wars Jedi: Survivor and from the looks of it, this game is coming in hot on PC. According to reports, the game currently has major CPU and VRAM optimization issues on PC. Continue reading Star Wars Jedi: Survivor appears to have major CPU and VRAM optimization issues on PC