German website Hardwareluxx revealed that Crytek’s upcoming PC version of Ryse: Son of Rome will support AMD’s Mantle API. This obviously does not surprise us as most – if not all – future CRYENGINE-powered games will support this API. After all, we believe that this was one of the reasons Crytek decided to implement native support for MantleĀ in CRYENGINE. Continue reading Ryse: Son of Rome Will Support AMD’s Mantle API [UPDATE]
Tag Archives: Ryse: Son of Rome
Crytek’s Cevat Yerli On Ryse: “Not 100 per cent happy with Xbox One sales”
In a lengthy interview with Eurogamer, Crytek’s CEO Cevat Yerli revealed that he’s not 100 per cent happy with the Xbox One sales, something that may be a hint as to why Ryse: Son of Rome is coming to PC too. Continue reading Crytek’s Cevat Yerli On Ryse: “Not 100 per cent happy with Xbox One sales”
Crytek Brings Arena of Fate and Ryse: Son of Rome PC to Gamescom 2014
Crytek today announced that they will be among the attendees at Gamescom 2014, where they will invite players to battle it out in Arena of Fate and feast their eyes on the PC version of Ryse: Son of Rome. Continue reading Crytek Brings Arena of Fate and Ryse: Son of Rome PC to Gamescom 2014
Ryse: Son of Rome – Coming To PC This Fall, First PC Screenshots Unveiled
Crytek and Deep Silver announced today that Ryse: Son of Rome is coming to PC this Fall. While Crytek will publish the game on digital channels, they will collaborate with the co-publishing partner Deep Silver for the boxed version distribution to retail stores. In addition, all of the Ryse: Son of Rome DLC packages that have been created and released since launch will be included in the PC version. Continue reading Ryse: Son of Rome – Coming To PC This Fall, First PC Screenshots Unveiled