Modder ‘Swiz19’ has released a new 4K Texture Pack for Shadow of the Tomb Raider that overhauls all of the game’s main NPCs. But what does the modder mean by saying main NPCs? Simply put, all the NPCs that appear in cut-scenes are the game’s main/story NPCs. Continue reading Shadow of the Tomb Raider Gets a 4K Texture Pack for Main NPCs
Tag Archives: Shadow of the Tomb Raider
Shadow of the Tomb Raider is the first game that supports Intel’s XeSS
Nixxes Software has released a new patch for Shadow of the Tomb Raider that adds XeSS graphics support for DX12-compatible systems. As such, Shadow of the Tomb Raider is the first game that supports Intel’s upscaling tech. Continue reading Shadow of the Tomb Raider is the first game that supports Intel’s XeSS
Shadow of the Tomb Raider: Definitive Edition is free to keep on Epic Games Store
Square Enix and Epic Games are currently giving away for free the Definitive Edition of Shadow of the Tomb Raider. From today and until September 8th, PC gamers can visit the game’s EGS page and acquire their free copy. Continue reading Shadow of the Tomb Raider: Definitive Edition is free to keep on Epic Games Store
Tomb Raider Trilogy (2013-2018) is free to own on Epic Games Store
Square Enix and Epic Games are currently giving away for free the latest three Tomb Raider games on Epic Games Store. From today and until January 6th, PC gamers can visit their EGS pages and acquire their free copies. Continue reading Tomb Raider Trilogy (2013-2018) is free to own on Epic Games Store
New Shadow of the Tomb Raider video shows two unused gameplay mechanics
Crystal Dynamics and EIDOS Montreal have shared a new video for Shadow of the Tomb Raider, showcasing two unused gameplay mechanics. Continue reading New Shadow of the Tomb Raider video shows two unused gameplay mechanics
Shadow of the Tomb Raider December 16th Update improves ray-traced shadows
EIDOS Montreal and Crystal Dynamics have released a brand new update for the PC version of Shadow of the Tomb Raider. According to the release notes, the December 16th Update improves the look of raytraced shadows on High or Ultra settings. Continue reading Shadow of the Tomb Raider December 16th Update improves ray-traced shadows
Shadow of the Tomb Raider runs noticeably faster without Denuvo
A few days ago, Square Enix and Crystal Dynamics removed the Denuvo anti-tamper tech from Shadow of the Tomb Raider. As such, and after some reports, we’ve decided to benchmark the game and see how it performs now that Denuvo is no longer available. And, surprisingly enough, the game now runs noticeably faster. Continue reading Shadow of the Tomb Raider runs noticeably faster without Denuvo
Denuvo removed from Shadow of the Tomb Raider & Rise of the Tomb Raider
Square Enix has released two new patches for Shadow of the Tomb Raider and Rise of the Tomb Raider that remove the Denuvo anti-tamper tech. Moreover, and as promised, these new patches add support for the latest version of the NVIDIA DLSS tech. Continue reading Denuvo removed from Shadow of the Tomb Raider & Rise of the Tomb Raider
AMD Radeon RX 6800 RDNA 2 GPU’s DXR Ray Tracing performance benchmark leaks out
Just a few days ago AMD officially announced its RDNA 2-based flagship Big Navi graphics cards, the Radeon RX 6900XT, RX 6800XT and RX 6800, respectively. The Red team introduced three graphics cards based on RDNA2 GPU architecture with prices ranging from 579 to 999 USD. AMD will be competing with NVIDIA, and directly targeting each of the RTX 30 series Ampere-based SKUs. Continue reading AMD Radeon RX 6800 RDNA 2 GPU’s DXR Ray Tracing performance benchmark leaks out
Ubuntu version of Shadow of the Tomb Raider outperforms Windows 10 DX11 API
One game developer recently brought Shadow of the Tomb Raider game to work on Ubuntu by using the Vulkan API, and one YouTuber has benchmarked it against the Windows 10 DX11 version of this game. Continue reading Ubuntu version of Shadow of the Tomb Raider outperforms Windows 10 DX11 API