As we’ve already reported, Devolver Digital will hold its Direct show on July 11th. And, from the looks of it, the publisher will officially reveal a new Shadow Warrior game during that event. Moreover, Flying Wild Hog has shared the first in-engine screenshots from this Shadow Warrior game. Continue reading Devolver will announce a new Shadow Warrior game on July 11th, first in-engine screenshots
Tag Archives: Shadow Warrior
Supernova Capital LLP has acquired the creators of Shadow Warrior, Flying Wild Hog
Supernova Capital LLP has announced the acquisition of Flying Wild Hog. According to the press release, in 2017, Paul Wedgwood sold Splash Damage in a deal worth up to $160m to Hong Kong listed company Leyou. In 2018, after 17 years at the helm, Paul stepped down as CEO of Splash Damage and founded Supernova Capital LLP. Continue reading Supernova Capital LLP has acquired the creators of Shadow Warrior, Flying Wild Hog
3D Realms Wants You To Play Test Their New Title
From classic games of Duke Nuken 3D, Wolfenstein 3D and Shadow Warrior, 3D Realms has quite a few respected titles amongst the gaming community. Now the developer is taking it one step further and allowing for gamers to play test their new announced title.
Continue reading 3D Realms Wants You To Play Test Their New Title
Shadow Warrior is available for free on Humble Store for the next 41 hours
The 2013 remake of Shadow Warrior was a great – overall – game. And we are happy to report that Flying Wild Hog’s shooter is currently available for free on Humble Store for a limited time. This offer will end in 41 hours from this post, so make sure to download it while you still can. Continue reading Shadow Warrior is available for free on Humble Store for the next 41 hours
Flying Wild Hog Teases New Shadow Warrior Game, Incoming E3 Announcement
These past few days, Flying Wild Hog has been teasing a new Shadow Warrior game. Yesterday, the game’s Twitter account claimed that the possibility of a new Shadow Warrior game was extremely high. And today, Flying Wild Hog updated the cover and the profile images of Shadow Warrior’s official FB page with some new ones. Continue reading Flying Wild Hog Teases New Shadow Warrior Game, Incoming E3 Announcement
Shadow Warrior – Fans Scream “Downgrade-ation” After Latest Update, Developer Explains Changes
A couple of hours ago, a massive update for Shadow Warrior was rolled out, adding DX11 support to this FPS title (alongside major performance improvements). Due to some lighting changes, fans claimed that Flying Wild Hog had downgraded the game’s visuals. This prompted one of the developers to step in and explain what changes were made to Shadow Warrior’s DX11 path. Continue reading Shadow Warrior – Fans Scream “Downgrade-ation” After Latest Update, Developer Explains Changes
Shadow Warrior Patch 1.5.0 Now Live – Adds DX11 Support, Packs Major Performance Optimizations
Flying Wild Hog has released a new patch for Shadow Warrior that adds DX11 support to its action-packed FPS title. In addition, this update features major performance optimizations for Mirror Effects and SSAO. This patch will be auto-downloaded from Steam, and you can view its complete changelog below. Continue reading Shadow Warrior Patch 1.5.0 Now Live – Adds DX11 Support, Packs Major Performance Optimizations
Shadow Warrior-inspired Environment Recreated In CRYENGINE, Looks Beautiful
Polycount’s member ‘Censored_ID‘ has shared a new set of screenshots, showing the final version of his Asian Temple map in CRYENGINE that reminded us of Shadow Warrior. Shadow Warrior featured similar scenes, therefore this custom map gives us a rough idea of what it would look like in CRYENGINE. It looks beautiful, so make sure to view the screenshots after the jump! Continue reading Shadow Warrior-inspired Environment Recreated In CRYENGINE, Looks Beautiful
Flying Wild Hog Talks Shadow Warrior 64bit & CPU Optimizations, Mantle, Mod Tools, Future Plans
A couple of days ago, we had the pleasure of interviewing Flying Wild Hog, creator of Shadow Warrior and Hard Reset. Flying Wild Hog shared with us some details about its future plans, next-gen consoles, the CPU issues that were present in Shadow Warrior PC, its opinion about Mantle and OpenGL, as well as the release of mod tools for Shadow Warrior, its intention to move it to 64bit and some tech info about the Road Hog Engine. Enjoy! Continue reading Flying Wild Hog Talks Shadow Warrior 64bit & CPU Optimizations, Mantle, Mod Tools, Future Plans
Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)
We recently had the pleasure of speaking with Flying Wild Hog about Shadow Warrior and its Road Hog Engine. The development team is currently working on the PS4 version of Shadow Warrior and we couldn’t help but ask them about that specific version. After all, there were some performance issues with the PC version of Shadow Warrior, therefore we wanted to know whether the PS4 development would help bring various optimizations to the PC version as well. Continue reading Shadow Warrior Targets 1080p/60FPS On PS4, Equivalent To PC Ultra Settings (SSAO & Mirrors Enabled)