We just got word that Andrej Dudenhefner has released a new version for his SMAA injector tool that is compatible with all Steam games. SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism. To put it simple, SMAA offers a nice level of AA with a minimal performance hit. You can find the download link and the changelog for this version of injectSMAA after the jump. Continue reading injectSMAA v1.2 is now available; Steam games are now compatible with it→
One of the greatest things of PC gaming is the workarounds that most modders/programmers/developers can come up with for various issues and technical limitations. By now, most of you will be aware of FXAA, an anti-aliasing method that can be forced to pretty much every game and comes without any major performance hit. If you’ve ever tried that method, you’ll be already aware of the blurriness that is introduced with it. Well, get ready everyone because Andrej Dudenhefner created an injector tool that forces Subpixel Morphological Antialiasing to every game, with results similar to FXAA but with an even lower performance hit and without any blurry effects. Continue reading PC gamers, meet SMAA; an AA method that comes without any performance hit and can be forced to any game→