Jetpack Interactive has released Title Update 6 for the PC version of God of War Ragnarok. This patch brings visual improvements and performance increases on AMD’s older Zen CPUs. So, let’s take a closer look at it. Continue reading God of War Ragnarok Patch 6 improves performance on AMD Zen1 and Zen2 CPUs
Tag Archives: Sony Santa Monica
God of War: Ragnarok Patch 4 Released, Fixing Texture Streaming, NVIDIA Memory Leaks & AMD FSR Issues
Jetpack Interactive has released Title Update 4 for the PC version of God of War: Ragnarok. According to the update notes, this patch fixes some NVIDIA memory leaks and AMD FSR issues. It also addresses some texture streaming issues. So, let’s take a closer look at it. Continue reading God of War: Ragnarok Patch 4 Released, Fixing Texture Streaming, NVIDIA Memory Leaks & AMD FSR Issues
First God of War Ragnarok PC Patch Released & Fully Detailed
Jetpack Interactive has released the first patch for the PC version of God of War: Ragnarok, and shared its full changelog. So, let’s see what are the fixes that this first update brings to the table. Continue reading First God of War Ragnarok PC Patch Released & Fully Detailed
God of War: Ragnarok PC Performance Analysis
Sony has released God of War: Ragnarok on PC. Powered by Santa Monica’s proprietary engine, it’s time to benchmark it and examine its performance on the PC. Continue reading God of War: Ragnarok PC Performance Analysis
God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons
Sony has just released God of War: Ragnarok on PC. The game supports from the get-go all the available PC upscaling techs. As such, you can use Intel XeSS 1.3, AMD FSR 3.1 and NVIDIA DLSS 3. Thus, we’ve decided to benchmark and compare them. Continue reading God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons
God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090
God of War: Ragnarok releases tomorrow on PC and NVIDIA has shared some benchmarks for it. According to the green team, this new GoW game runs with 100fps at Native 4K/Max Settings on an NVIDIA GeForce RTX 4090. Continue reading God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090
God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps
Sony has just revealed the official PC system requirements for God of War: Ragnarok which will come out on September 19th. In addition, the publisher reconfirmed that the game will support the latest versions of all PC upscaling techniques at launch. Continue reading God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps
God of War: Ragnarok – PC vs PS5 Early Graphics Comparison
YouTube’s ‘Cycu1’ has released an early graphics comparison video between the PC and the PS5 versions of God of War: Ragnarok. This video will give you a brief idea of the differences between these two versions. So, let’s take a look at it. Continue reading God of War: Ragnarok – PC vs PS5 Early Graphics Comparison
God of War: Ragnarok will require a PSN account, even though it’s a single-player game
A couple of hours ago, Sony announced that God of War: Ragnarok will be coming to PC on September 19th. This news excited a lot of PC GoW fans. However, the game will require a PSN account in order to play it on the PC. Continue reading God of War: Ragnarok will require a PSN account, even though it’s a single-player game
God of War: Ragnarok will be officially released on PC on September 19th, will support DLSS 3.7, FSR 3.1 & XeSS 1.3
And the time has finally come. Sony has just announced that God of War: Ragnarok will be officially released on PC on September 19th. To celebrate this announcement, the publisher shared a new PC trailer that you can find below. Continue reading God of War: Ragnarok will be officially released on PC on September 19th, will support DLSS 3.7, FSR 3.1 & XeSS 1.3