Tag Archives: Sony

God of War: Ragnarok Patch 4 Released, Fixing Texture Streaming, NVIDIA Memory Leaks & AMD FSR Issues

Jetpack Interactive has released Title Update 4 for the PC version of God of War: Ragnarok. According to the update notes, this patch fixes some NVIDIA memory leaks and AMD FSR issues. It also addresses some texture streaming issues. So, let’s take a closer look at it. Continue reading God of War: Ragnarok Patch 4 Released, Fixing Texture Streaming, NVIDIA Memory Leaks & AMD FSR Issues

Sony officially announced one of the most pointless and unnecessary remasters you can think of

At its State of Play 2024 event, Sony officially announced a remaster for Horizon: Zero Dawn. Horizon: Zero Dawn came out on PC in 2020. And, at least in my opinion, this is one of the most unnecessary and pointless remasters I can think of. Continue reading Sony officially announced one of the most pointless and unnecessary remasters you can think of

God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons

Sony has just released God of War: Ragnarok on PC. The game supports from the get-go all the available PC upscaling techs. As such, you can use Intel XeSS 1.3, AMD FSR 3.1 and NVIDIA DLSS 3. Thus, we’ve decided to benchmark and compare them. Continue reading God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons

God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090

God of War: Ragnarok releases tomorrow on PC and NVIDIA has shared some benchmarks for it. According to the green team, this new GoW game runs with 100fps at Native 4K/Max Settings on an NVIDIA GeForce RTX 4090. Continue reading God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090

Until Dawn Remake will support Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 on PC, gets official PC requirements

Sony has revealed the PC features for Until Dawn Remake, and has shared its official PC system requirements. According to the team, the game will support Ray Tracing on PC, as well as NVIDIA DLSS 3 and AMD FSR 3.0. Continue reading Until Dawn Remake will support Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 on PC, gets official PC requirements

God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps

Sony has just revealed the official PC system requirements for God of War: Ragnarok which will come out on September 19th. In addition, the publisher reconfirmed that the game will support the latest versions of all PC upscaling techniques at launch. Continue reading God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps