Jetpack Interactive has released Title Update 4 for the PC version of God of War: Ragnarok. According to the update notes, this patch fixes some NVIDIA memory leaks and AMD FSR issues. It also addresses some texture streaming issues. So, let’s take a closer look at it. Continue reading God of War: Ragnarok Patch 4 Released, Fixing Texture Streaming, NVIDIA Memory Leaks & AMD FSR Issues
Tag Archives: Sony
Sony officially announced one of the most pointless and unnecessary remasters you can think of
At its State of Play 2024 event, Sony officially announced a remaster for Horizon: Zero Dawn. Horizon: Zero Dawn came out on PC in 2020. And, at least in my opinion, this is one of the most unnecessary and pointless remasters I can think of. Continue reading Sony officially announced one of the most pointless and unnecessary remasters you can think of
First God of War Ragnarok PC Patch Released & Fully Detailed
Jetpack Interactive has released the first patch for the PC version of God of War: Ragnarok, and shared its full changelog. So, let’s see what are the fixes that this first update brings to the table. Continue reading First God of War Ragnarok PC Patch Released & Fully Detailed
God of War: Ragnarok PC Performance Analysis
Sony has released God of War: Ragnarok on PC. Powered by Santa Monica’s proprietary engine, it’s time to benchmark it and examine its performance on the PC. Continue reading God of War: Ragnarok PC Performance Analysis
God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons
Sony has just released God of War: Ragnarok on PC. The game supports from the get-go all the available PC upscaling techs. As such, you can use Intel XeSS 1.3, AMD FSR 3.1 and NVIDIA DLSS 3. Thus, we’ve decided to benchmark and compare them. Continue reading God of War: Ragnarok – Native 4K vs DLSS 3 vs FSR 3.1 Benchmarks & Comparisons
God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090
God of War: Ragnarok releases tomorrow on PC and NVIDIA has shared some benchmarks for it. According to the green team, this new GoW game runs with 100fps at Native 4K/Max Settings on an NVIDIA GeForce RTX 4090. Continue reading God of War: Ragnarok reportedly runs with 100fps at Native 4K/Max Settings on the NVIDIA RTX 4090
Until Dawn Remake will support Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 on PC, gets official PC requirements
Sony has revealed the PC features for Until Dawn Remake, and has shared its official PC system requirements. According to the team, the game will support Ray Tracing on PC, as well as NVIDIA DLSS 3 and AMD FSR 3.0. Continue reading Until Dawn Remake will support Ray Tracing, NVIDIA DLSS 3 and AMD FSR 3.0 on PC, gets official PC requirements
Sony shuts down Concord only two weeks after release
Sony has announced that it will be taking offline its latest multiplayer PVP first-person shooter, Concord. Concord came out on August 23rd, and it will be “shut down” on September 6th. This basically means that Sony is taking the game off the digital stores two weeks after release. Continue reading Sony shuts down Concord only two weeks after release
Until Dawn is coming to PC on October 4th
Sony has just announced that the remake of Until Dawn will be released on PC on October 4th. To celebrate this announcement, the company has shared a new trailer which you can find below. Continue reading Until Dawn is coming to PC on October 4th
God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps
Sony has just revealed the official PC system requirements for God of War: Ragnarok which will come out on September 19th. In addition, the publisher reconfirmed that the game will support the latest versions of all PC upscaling techniques at launch. Continue reading God of War Ragnarok will require 190GB of free disk space, will need an NVIDIA RTX 4070Ti or AMD RX 7900XT for 4K/Ultra with 60fps