In the past couple of years, Sony released numerous of its first-party games on PC. And while most of these releases were commercial successes, Sony seems willing to retain the big gap between the PS5 and PC releases of its first-party games. Continue reading Sony details its future PC strategy for its first-party games
Tag Archives: Sony
The Last of Us Part I Update 1.0.5 reduces shader building times, improves CPU performance, full patch notes
Naughty Dog and Iron Galaxy have released Update 1.0.5 for the PC version of The Last of Us Part I. According to the release notes, this latest patch reduces shader building times. Moreover, it optimizes the game’s code to improve global CPU performance. Continue reading The Last of Us Part I Update 1.0.5 reduces shader building times, improves CPU performance, full patch notes
Returnal gets support for NVIDIA DLSS 3 Frame Generation
NVIDIA has just revealed that a new update for Returnal will release later today, adding support for DLSS 3 Frame Generation. This is great news for owners of the RTX40 series GPUs as this can significantly improve their framerates when using Ray Tracing. Continue reading Returnal gets support for NVIDIA DLSS 3 Frame Generation
The Last of Us Part I Update 1.0.2.0 released, promises to reduce CPU usage, full patch notes
As promised, Naughty Dog released a new major update for the PC version of The Last of Us Part I. This latest update promises to reduce overall CPU usage. In order to achieve this, Naughty Dog has updated the game’s texture streaming procedure. Continue reading The Last of Us Part I Update 1.0.2.0 released, promises to reduce CPU usage, full patch notes
The Last of Us Part I – PC vs PS5 vs PS3 Comparison Videos
While we wait for the next major PC update for The Last of Us Part I, we’ve decided to share two interesting comparison videos. The first video compares the PS5 version with the PC version. As for the second video, we get to see how the PS3 version, running on the RPCS3 emulator, stacks up against the PC version. Continue reading The Last of Us Part I – PC vs PS5 vs PS3 Comparison Videos
The Last of Us Part I Update 1.0.1.7 released, full patch notes
As promised, Naughty Dog released a new hotfix patch for the PC version of The Last of Us Part I. Moreover, NVIDIA released a new driver. This new driver addresses some crashes on the GeForce RTX 30 series GPUs. So, if you’re owners of an RTX3070 or RTX3080, we suggest upgrading to it. Continue reading The Last of Us Part I Update 1.0.1.7 released, full patch notes
The Last of Us Part I runs with constant 60fps on Intel Core i9 9900K at Ultra Settings
As we’ve already reported, The Last of Us Part I is a really CPU-heavy game. And this made me wonder. How would the game run on our older Intel Core i9 9900K? According to reports, it should perform horribly. However, it appears that this old Intel CPU can run the game with constant 60fps at Ultra Settings. Continue reading The Last of Us Part I runs with constant 60fps on Intel Core i9 9900K at Ultra Settings
The Last of Us is one of the most multi-threaded PC games to date, can use up to 16 CPU threads
These past couple of days I’ve been benchmarking the PC version of The Last of Us Part I, and our PC Performance Analysis article will go live this weekend. However, here is something special for you. From the looks of it, The Last of Us Part I is the most multi-threaded PC game to date. Continue reading The Last of Us is one of the most multi-threaded PC games to date, can use up to 16 CPU threads
The Last of Us Part I March 30th Update released, full patch notes
Naughty Dog has just released the second hotfix patch for the PC version of The Last of Us Part I. According to the release notes, the March 30th Update addresses some bugs and packs fixes that improve memory, performance, and more. Continue reading The Last of Us Part I March 30th Update released, full patch notes
Does The Last of Us Part I suffer from 8GB VRAM crashes on PC?
Yesterday, Sony released The Last of Us Part I on PC. And, as we’ve reported, the game appears to have some optimization issues. However, a lot of PC gamers have reported crashing issues due to the game’s enormous VRAM requirements. So, does The Last of Us Part I have crashing issues on GPUs equipped with 8GB of VRAM? Well, time to find out. Continue reading Does The Last of Us Part I suffer from 8GB VRAM crashes on PC?