Tag Archives: Star Citizen

Star Citizen Arena Commander 0.9 Out Now, New Commercial & Brochure Videos

Cloud Imperium has released a new update for the dogfighting module of its upcoming space sim, Star Citizen. In addition, the team has released two new videos from it, with one of them taking its cues from the humor and stunts you’ll find in the BBC’s Top Gear television program. Continue reading Star Citizen Arena Commander 0.9 Out Now, New Commercial & Brochure Videos

Star Citizen’s Arena Commander Available For Free Until September 5th

Cloud Imperium is offering Star Citizen’s Arena Commander mode for free until September 5th. This means that everyone will be able to download the latest playable version of Star Citizen and enjoy some dogfights, something that most of you will definitely welcome. Continue reading Star Citizen’s Arena Commander Available For Free Until September 5th

Star Citizen Features Really Detailed Ships – Scratches & Dents Remain, Materials Degrade Over Time

During this year’s Gamescom, Dualshockers had the chance to talk with Cloud Imperium’s Technical Designer, Dan Tracy, and revealed some interesting new information about this upcoming PC exclusive title. As Dan told Dualshockers, Star Citizen will pack ships that are made by 100,000 polygons, as well as really high detailed textures (4096×4096). Continue reading Star Citizen Features Really Detailed Ships – Scratches & Dents Remain, Materials Degrade Over Time

Star Citizen Gets Mind-Blowing Commercial Video, Shows Spectacular In-Game Visuals

Cloud Imperium has released a mind-blowing video commercial for its upcoming PC exclusive, Star Citizen. As the team noted, everything in this video is rendered in-game, meaning that these are the visuals that PC gamers will get to enjoy. And oh boy does Star Citizen look sexy. Star Citizen is powered by CRYENGINE and looks way better than anything we’ve seen this far. Enjoy! Continue reading Star Citizen Gets Mind-Blowing Commercial Video, Shows Spectacular In-Game Visuals

Star Citizen – Current-Gen Consoles Could Not Handle It, Will Exploit The Potential Of High-End PCs

Matteo Carrara, co-founder of PC-Gaming.it, has informed us about their latest interview with Star Citizen’s Eric “wingman” Peterson. According to Peterson, current (and old) gen consoles could not handle the scope of Star Citizen, which is precisely why this game is being developed as a PC exclusive. Continue reading Star Citizen – Current-Gen Consoles Could Not Handle It, Will Exploit The Potential Of High-End PCs

Star Citizen’s Dogfighting Module – Arena Commander – Now Available

Star Citizen fans, get ready for a treat. Cloud Imperium has just released the dogfighting module for this highly anticipated space combat title. Those who have already backed the game can download it by either updating their existing Hangar through the launcher or by accessing the Star Citizen Download page. Continue reading Star Citizen’s Dogfighting Module – Arena Commander – Now Available

Star Citizen’s Dogfighting Module Delayed Yet Again

Chris Roberts announced today that the highly anticipated Dogfighting module for Star Citizen will be delayed again, as the team is not ready yet to release a stable version of it. According to Chris, there are two major issues in this current build of the Dogfighting module that will prevent – pretty much everyone – from actually playing the game. Continue reading Star Citizen’s Dogfighting Module Delayed Yet Again

Star Citizen’s Dogfighting Module Releases On May 29th

Cloud Imperium announced today that the Dogfighting module – also known as Arena Commander – for Star Citizen will be released on May 29th. According to the development team, if everything goes as planned, the Arena Commander mode will be available by the end of that day (and hopefully servers will be able to sustain the high traffic during the release). Continue reading Star Citizen’s Dogfighting Module Releases On May 29th

Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen

Cloud Imperium Games announced today that game industry veteran, Alex Mayberry – who most recently was lead game producer at Blizzard Entertainment – was hired as an executive producer for Star Citizen. Mayberry will be overseeing all product development for Star Citizen and managing CIG’s distributed development process across all production studios (both owned and contracted) including Santa Monica, Austin, Manchester and Montreal. Continue reading Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen

Star Citizen – New Video Shows New Gameplay Sequences From PAX East

Cloud Imperium has released a new video for its upcoming space combat MMO title, Star Citizen, that packs new gameplay footage from PAX East. This video shows Cloud Imperium’s Arena Commander reveal, as well as some of the dogfighting features the company wasn’t able to demo in Boston. Enjoy! Continue reading Star Citizen – New Video Shows New Gameplay Sequences From PAX East