Great news for all Star Citizen backers as the highly anticipated Alpha 3.0 is currently available on the Public Test Server to everyone. This basically means that everyone who has backed up this project will be able to test the alpha 3.0 version of the game. Continue reading Star Citizen Alpha 3.0 is now available to all backers on Public Test Server [UPDATE]
Tag Archives: Star Citizen
Squadron 42 PC minimum requirements revealed and list 16GB of RAM, new teaser trailer released
Cloud Imperium has revealed the official PC minimum requirements for Squadron 42; the single-player portion of Star Citizen. According to the specs, PC gamers will need at least 16GB of RAM. Yeap, this is the minimum RAM requirement. Continue reading Squadron 42 PC minimum requirements revealed and list 16GB of RAM, new teaser trailer released
Crytek sues Cloud Imperium for violating their CRYENGINE contract [UPDATE: Cloud Imperium comments]
Things are not looking good for Star Citizen and Squadron 42. Crytek has sued Cloud Imperium and Roberts Space Industries for violating their contract. According to the suit, Cloud Imperium was to develop only one game with CRYENGINE (Star Citizen) and not two (Star Citizen and Squadron 42). And while some may say that Squadron 42 is just the single-player mode of Star Citizen, the game is being sold as a standalone title, thus giving the impression of a second, separate game. Continue reading Crytek sues Cloud Imperium for violating their CRYENGINE contract [UPDATE: Cloud Imperium comments]
Cloud Imperium adds microtransactions to Star Citizen
As we’ve reported last week, Star Citizen’s 3.0 alpha is now available on the PTU. And while the game is still nowhere close to be completed, Cloud Imperium has added microtransactions to it. Yeap, while Star Citizen is the most successful crowdfunded game, Cloud Imperium has turned to the dark side and added microtransactions to this PC exclusive game. Continue reading Cloud Imperium adds microtransactions to Star Citizen
Star Citizen, Silent Hill 2 and Spyro The Dragon recreated in Unreal Engine 4
3D Environment artist, Aleksis Gutmanis, has released some screenshots from his Star Citizen recreation in Unreal Engine 4. Moreover, Fernando Martis Avila and Blackcatgame Studios have showcased Silent Hill 2 and Spyro: The Dragon in Unreal Engine 4, respectively. Continue reading Star Citizen, Silent Hill 2 and Spyro The Dragon recreated in Unreal Engine 4
Here is one hour of gameplay footage from Star Citizen 3.0 in 4K
YouTube’s ‘Xenthor Xi’ has shared a video, showing one hour of gameplay footage from Star Citizen 3.0 in 4K. According Cloud Imperium, Star Citizen 3.0 is available on the PTU and the first wave of testers got their hands on it. Continue reading Here is one hour of gameplay footage from Star Citizen 3.0 in 4K
Star Citizen – Alpha 3.0 is now available on Public Test Server to all Evocati Test Flight members
Cloud Imperium has released an early version of Star Citizen 3.0 to all Evocati Test Flight volunteer members. According to the development team, this is a giant step towards getting 3.0 in the hands of all backers. Hopefully we’ll see Star Citizen 3.0 releasing to all backers by the end of this month (or this year). Continue reading Star Citizen – Alpha 3.0 is now available on Public Test Server to all Evocati Test Flight members
Two and Half Hours of Alpha 3.0 Star Citizen
At this years Gamescom we saw Cloud Imperium take the stage to show off their highly anticipated Star Citizen. For those who missed the live stream or are interested in watching A LOT of gameplay from the upcoming Alpha 3.0 a video can be found below.
Continue reading Two and Half Hours of Alpha 3.0 Star Citizen
Star Citizen’s Faceware tech will let players stream facial movements onto their character’s face
Cloud Imperium has announced that it has partnered with Faceware Technologies to offer players the ability to track their facial movement and stream it onto their character’s face. In order to showcase Faceware, Cloud Imperium released a new trailer dedicated to it that can be viewed below. Continue reading Star Citizen’s Faceware tech will let players stream facial movements onto their character’s face
Here is 45 minutes of gameplay footage from Star Citizen Alpha 3.0
At this year’s Gamescom, Cloud Imperium showcased the highly anticipated alpha 3.0 version of Star Citizen, and below you can find a video showing 45 minutes of gameplay footage from it. Star Citizen Alpha 3.0 will feature planetary landings, persistent universe content, a new back-end item system, implementation of commodities, trading, automated cargo buy/sell kiosks, and, indirectly, piracy, as well as network improvements and user interface enhancements. Enjoy! Continue reading Here is 45 minutes of gameplay footage from Star Citizen Alpha 3.0