I’m a massive fan of the Dead Space series, and with Visceral having been closed down by EA, there was little hope of a new game in that franchise. When I found out that Glen Schofield and several other people from Visceral started a new studio and began production on The Callisto Protocol, I was excited. A spiritual sequel to Dead Space, perhaps? Well, it sure looked that way from the trailers. Continue reading The Callisto Protocol PC Review
Tag Archives: Striking Distance Studios
The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters
Striking Distance Studios has released the second PC performance patch for The Callisto Protocol which aims to improve PSO caching and further reduce stutters. Continue reading The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters
The Callisto Protocol PC Performance Analysis
KRAFTON has just released the new third-person action horror game, The Callisto Protocol. Powered by Unreal Engine 4, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading The Callisto Protocol PC Performance Analysis
First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues
Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters. Continue reading First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues
The Callisto Protocol has shader compilation stutters and optimization issues on PC
KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC. Continue reading The Callisto Protocol has shader compilation stutters and optimization issues on PC
The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements
KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target. Continue reading The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements
First 30 minutes of The Callisto Protocol leaked in glorious 4K quality
A few days ago, we shared an off-camera video featuring the first ten minutes of The Callisto Protocol. And here is today a new direct-feed video in glorious 4K quality, featuring the game’s first 30 minutes. Since this is a direct-feed video, it can give you a better idea of what you can expect from the game’s graphics. Continue reading First 30 minutes of The Callisto Protocol leaked in glorious 4K quality
The Callisto Protocol will be using Denuvo, PC requirements revealed
KRAFTON and Striking Distance Studios have revealed the official PC system requirements for The Callisto Protocol. In addition, the publisher has updated the game’s Steam store page, revealing that it will be using the Denuvo anti-tamper tech. Continue reading The Callisto Protocol will be using Denuvo, PC requirements revealed
New 4K screenshots and gameplay video for The Callisto Protocol
KRAFTON has shared a new set of 4K screenshots for its upcoming third-person horror game, The Callisto Protocol. In addition, GamesRadar shared a preview video, showcasing 8 minutes of gameplay footage from the game. Continue reading New 4K screenshots and gameplay video for The Callisto Protocol
The Callisto Protocol gets a brand new in-engine trailer
KRAFTON and Striking Distance Studios have released a brand new in-engine trailer for The Callisto Protocol. The Callisto Protocol will be using Unreal Engine 4, and this trailer can give you a glimpse at some of the game’s environments. Continue reading The Callisto Protocol gets a brand new in-engine trailer