Remember the Pixar, Disney and Dreamworks mod packs we shared in February 2024 for Mortal Kombat 1? These packs were behind a Patreon wall back then. And today, we are happy to report that all of them are available for free. Not only that but you can also download a Suicide Squad Mod Pack. Continue reading Mortal Kombat 1 Now Has Free Disney, Dreamworks, Pixar and Suicide Squad Mod Packs
Tag Archives: Suicide Squad: Kill the Justice League
Warner Bros calls Suicide Squad: Kill the Justice League a “disappointment”
Well, we all saw that coming. On its latest earnings call, Warner Bros’ CEO David Zaslav called Suicide Squad: Kill the Justice League a disappointing release. Continue reading Warner Bros calls Suicide Squad: Kill the Justice League a “disappointment”
Suicide Squad: Kill the Justice League February 14th Patch Released & Detailed
Rocksteady just dropped the first update for Suicide Squad: Kill the Justice League after the game’s launch. The patch, released on February 14th, tackles some bugs and sorts out the difficulty scaling issues that were giving players a hard time. Continue reading Suicide Squad: Kill the Justice League February 14th Patch Released & Detailed
Suicide Squad: Kill the Justice League Benchmarks & PC Performance Analysis
Warner Bros released last week Rocksteady’s GaaS game, Suicide Squad: Kill the Justice League. Powered by Unreal Engine 4, it’s time now to benchmark it and examine its performance on the PC platform. Continue reading Suicide Squad: Kill the Justice League Benchmarks & PC Performance Analysis
Suicide Squad: KTJL runs with 60fps at Native 4K/Max Settings/Ray Tracing on an NVIDIA RTX 4090, does not look as bad as they made you believe
Warner Bros has just released Suicide Squad: Kill the Justice League on PC. Powered by Unreal Engine 4, the game was heavily criticized for looking quite bad. Or at least that’s what some people who got early access to the game claimed. After trying it, though, we can say that Suicide Squad can look great on PC. And no, it’s nowhere close to how bad those people tried to make it look like. Continue reading Suicide Squad: KTJL runs with 60fps at Native 4K/Max Settings/Ray Tracing on an NVIDIA RTX 4090, does not look as bad as they made you believe
Batman: Arkham Knight vs Suicide Squad: KTJL Video Comparison
Batman: Arkham Knight is considered by many as one of the best-looking games that Rocksteady released. And, since Suicide Squad: Kill the Justice League is now out, YouTube’s ‘NikTek’ shared a comparison video between them. Continue reading Batman: Arkham Knight vs Suicide Squad: KTJL Video Comparison
Warner Bros adds Denuvo to Suicide Squad: Kill the Justice League 10 days before release
Suicide Squad: Kill the Justice League will be released in a few days and Warner Bros has updated its Steam page, revealing that the game will be using the Denuvo anti-tamper tech. Continue reading Warner Bros adds Denuvo to Suicide Squad: Kill the Justice League 10 days before release
Here’s the launch trailer for Suicide Squad: Kill the Justice League
Warner Bros has just released the official launch trailer for Rocksteady’s Suicide Squad: Kill the Justice League. The game launches on February 2nd, meaning that this “launch” trailer came out two weeks before it. Continue reading Here’s the launch trailer for Suicide Squad: Kill the Justice League
Suicide Squad: Kill the Justice League will support Ray Tracing, gets Ultra PC Requirements
Rocksteady has shared the Ultra PC requirements for Suicide Squad: Kill the Justice League. In addition, we can confirm that the game will support Ray Tracing. Continue reading Suicide Squad: Kill the Justice League will support Ray Tracing, gets Ultra PC Requirements
Rocksteady in damage control, can anything save its GaaS game?
Warner Bros will release Suicide Squad: Kill the Justice League next month. And, from the looks of it, Rocksteady is currently in “damage control” mode, with its product director Darius Sadeghian trying his best to convince people that this isn’t a GaaS game, and that it has the DNA of the Batman: Arkham series. Continue reading Rocksteady in damage control, can anything save its GaaS game?