Depth Analysis, the Australian tech firm that supplied the motion-tracking technology used by Team Bondi’s adventure title has released a blooper video, showcasing what can actually happen when actors forget their lines or burst into laugher. This video also shows off some of the witnesses of this technique, as there is no way to edit an animation once it has been completed and featured in the game. Kudos to ‘George’ for spotting it. Enjoy! Continue reading L.A. Noire Gets A Pretty Cool Blooper Video→
Rockstar and Valve are offering a great deal to all adventure/action-adventure fans out there. L.A. Noire comes this week with a 75% discount, meaning that it will only cost you 9.99 euros. L.A. Noire is an interesting third person game that features some of the best facial expresions we’ve ever seen. Although not as polished (in both graphics and as a port) as Max Payne 3, L.A. Noire offers a unique gaming experience and is different from all other Rockstar games (given the fact that the game was originially developed by Team Bondi). Continue reading L.A. Noire gets a Midweek Deal on Steam with a 75% discount→
Okay, this is ridiculous. We’ve been waiting patiently for Rockstar’s adventure game, L.A. Noire, and although the game is finally out in North America, we found out that an awful limitation has been introduced to its game engine. Like some other console ports, L.A. Noire PC is locked at 30fps. Oh yeah, this atrocious feature that PC gamers hated on games like Star Wars: The Force Unleashed and Overlord 2 is back. Continue reading PC gamers be advised; L.A. Noire PC is locked at 30fps→
We’ve all been wondering how L.A. Noire would look like on the PC, right? Team Bondi’s unique adventure game is coming to our beloved platform and with its release almost upon us, Rockstar released the first PC screenshots of the game. As we can see, the team responsible for porting the game didn’t bother with enhancing the game’s textures and we have to say that we are a bit disappointed with that. PC’s higher resolution also reveal one of the facial animations’ technique limitation that was used in L.A. Noire and that is its low-resolution quality. Continue reading L.A. Noire – First PC Screenshots Surface→
We know that a lot of PC gamers – and owners of AMD’s graphics cards – were a little disappointed with most triple-A titles as they were optimized for green team’s cards. Well, apparently this won’t be the case with the highly anticipated PC version of L.A: Noire as AMD has already included and improved the game’s Crossfire performance. Continue reading L.A. Noire PC will be “AMD approved”→
The fight between Rockstar and Team Bondi may have ended – for now – but here comes a neeeeeeeeew challenger. According to the studio’s lead programmer, Dave Heironymus, some ex-employees want to actually see the company destroyed. Continue reading Team Bondi’s ex-employees want to see the company destroyed→