Tag Archives: The Callisto Protocol

The Callisto Protocol December 15th Update released and is 11GB in size

Striking Distance Studios has released an 11GB Update for The Callisto Protocol. According to the team, the December 15th Patch packs combat improvements, performance and stability fixes, localization optimizations, and general quality of life changes. Continue reading The Callisto Protocol December 15th Update released and is 11GB in size

The Callisto Protocol PC Review

I’m a massive fan of the Dead Space series, and with Visceral having been closed down by EA, there was little hope of a new game in that franchise. When I found out that Glen Schofield and several other people from Visceral started a new studio and began production on The Callisto Protocol, I was excited. A spiritual sequel to Dead Space, perhaps? Well, it sure looked that way from the trailers. Continue reading The Callisto Protocol PC Review

The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters

Striking Distance Studios has released the second PC performance patch for The Callisto Protocol which aims to improve PSO caching and further reduce stutters. Continue reading The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters

First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters. Continue reading First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

The Callisto Protocol has shader compilation stutters and optimization issues on PC

KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC. Continue reading The Callisto Protocol has shader compilation stutters and optimization issues on PC

The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target. Continue reading The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

First 30 minutes of The Callisto Protocol leaked in glorious 4K quality

A few days ago, we shared an off-camera video featuring the first ten minutes of The Callisto Protocol. And here is today a new direct-feed video in glorious 4K quality, featuring the game’s first 30 minutes. Since this is a direct-feed video, it can give you a better idea of what you can expect from the game’s graphics. Continue reading First 30 minutes of The Callisto Protocol leaked in glorious 4K quality

The Callisto Protocol will be using Denuvo, PC requirements revealed

KRAFTON and Striking Distance Studios have revealed the official PC system requirements for The Callisto Protocol. In addition, the publisher has updated the game’s Steam store page, revealing that it will be using the Denuvo anti-tamper tech. Continue reading The Callisto Protocol will be using Denuvo, PC requirements revealed

Leaked video for The Callisto Protocol shows off its first 13 minutes

The Callisto Protocol will release in almost two weeks and a video leaked earlier today, showcasing the game’s first 13 minutes. This is an off-camera video, meaning that it’s potato-quality. Still, some of the game’s fans may find it interesting. Continue reading Leaked video for The Callisto Protocol shows off its first 13 minutes