A couple of days ago, we informed you about Namco Bandai distributing The Witcher 3: Wild Hunt in Europe. Naturally, a lot of fans wondered whether CDPR would get – yet again – into trouble for offering a DRM-free version of The Witcher 3. Thankfully, Namco Bandai gave the green light to our beloved Polish guys, meaning that all PC version of The Witcher 3 will be DRM-free from the get-go. Continue reading CD Projekt Reconfirms – The Witcher 3: Wild Hunt Will Be DRM-Free
Tag Archives: The Witcher 3
Namco Bandai Will Distribute The Witcher 3: Wild Hunt In Europe
CD Projekt RED announced today that NAMCO BANDAI Games Europe will distribute the third part of The Witcher saga and join the studio in bringing the series to key markets in Europe. Continue reading Namco Bandai Will Distribute The Witcher 3: Wild Hunt In Europe
The Witcher Series Has Sold Over Six Million Copies
CD Projekt RED revealed today that the ‘The Witcher’ series has sold six million copies combined. In addition, Geralt is celebrating today his sixth birthday. Lots of six-es for CDPR, don’t you agree? Either way, in order to celebrate it, the company has shared a new poster, and an infographic to show how The Witcher series evolved during the years. Continue reading The Witcher Series Has Sold Over Six Million Copies
The Witcher 3: Wild Hunt To Be Powered By SpeedTree
IDV revealed today that CD Projekt RED’s upcoming The Witcher title will be powered by its SpeedTree technology. As the press release reads, this will be the third title in the series to integrate SpeedTree middleware into the story-driven experience and natural environments that have become a trademark of the franchise. Continue reading The Witcher 3: Wild Hunt To Be Powered By SpeedTree
CD Projekt RED Talks The Witcher 3 Tech: Tessellation, PhysX, DX11.2, Windows 8, Global Illumination
A couple of days ago, we had the pleasure to interview Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Greg and Balazs shared some new information about the Fur tech that will be implemented in The Witcher 3 and talked about PhysX 3.0, Tessellation, DX11.2, Global Illumination, and shared their opinion about other commercial engines – like CryENGINE and Unreal Engine. Enjoy the interview after the jump! Continue reading CD Projekt RED Talks The Witcher 3 Tech: Tessellation, PhysX, DX11.2, Windows 8, Global Illumination
CD Projekt RED On Why The Witcher Series Was Not Created With CryENGINE or Unreal Engine
A couple of days ago, we had the pleasure to interview CD Projekt RED’s Greg Rdzany – Senior Technical Producer at CD Projekt RED – and Balazs Torok – Lead Engine Programmer at CD Projekt RED. Although our full interview will be posted later this weekend, we felt the need to share with you some juicy details about why CDPR decided to create the REDEngine engine, and why it did not license CryENGINE or Unreal Engine. Continue reading CD Projekt RED On Why The Witcher Series Was Not Created With CryENGINE or Unreal Engine