Last month, Ubisoft released Assassin’s Creed: Shadows on PC and current-gen consoles. And, after Mirage (which had a proper storyline), I was expecting something similar from it. Sadly, after spending 60 hours in the game and completing it, I can say that its ending is one of the most underwhelming endings I’ve seen in the history of video games. Continue reading Assassin’s Creed: Shadows has one of the most underwhelming endings in the history of video games
Tag Archives: Ubisoft
Star Wars: Outlaws Free Demo Available for Download
Now here is something cool. Ubisoft has released a free demo for Star Wars: Outlaws, which is now available on both Steam and Ubisoft Connect. Continue reading Star Wars: Outlaws Free Demo Available for Download
Assassin’s Creed: Shadows Title Update 1.0.3 Released, Is 9.69GB in Size, Full Patch Notes
Ubisoft has just released Title Update 1.0.3 for Assassin’s Creed: Shadows, which is 9.69GB in size on PC, and shared its full patch notes. So, let’s see what this new patch brings to the table. Continue reading Assassin’s Creed: Shadows Title Update 1.0.3 Released, Is 9.69GB in Size, Full Patch Notes
Assassin’s Creed: Shadows Update 1.0.2 Is 16GB, Patch Notes
Ubisoft has announced that Title Update 1.0.2 for Assassin’s Creed: Shadows will be released tomorrow, and shared its full patch notes. So, let’s take a closer look at it. Continue reading Assassin’s Creed: Shadows Update 1.0.2 Is 16GB, Patch Notes
Assassin’s Creed: Shadows Patch 1.0.1 Released & It Is 7GB
Ubisoft has just released the first patch for Assassin’s Creed Shadows, Title Update 1.0.1, which is 7GB in size on PC. This is just a hotfix, meaning that it does not bring any major tweaks, fixes or improvements. So, let’s take a closer look at it. Continue reading Assassin’s Creed: Shadows Patch 1.0.1 Released & It Is 7GB
Assassin’s Creed: Shadows – Ray Tracing & DLSS 4 Benchmarks
Assassin’s Creed: Shadows will be officially released tomorrow. And as I’ve reported, the game already supports NVIDIA DLSS 4 with Multi-Frame Gen. So, in this article, we’ll examine the game’s Ray Tracing effects and the DLSS 4 implementation. Continue reading Assassin’s Creed: Shadows – Ray Tracing & DLSS 4 Benchmarks
Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs
Ubisoft has lifted the review embargo for Assassin’s Creed Shadows and it appears that this new AC game suffers from major optimization issues on PC. The game does not currently appear to be able to take advantage of modern-day CPUs and GPUs. And, like most of the previous AC games, it runs horribly on NVIDIA’s hardware. Continue reading Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs
Assassin’s Creed: Shadows PC Performance Analysis
Ubisoft has lifted the review embargo for Assassin’s Creed Shadows. Powered by the latest version of the AnvilNext Engine, it’s time to benchmark it and examine its performance on the PC. Continue reading Assassin’s Creed: Shadows PC Performance Analysis
Assassin’s Creed: Shadows will support NVIDIA DLSS 4 & Multi-Frame Gen
Assassin’s Creed: Shadows will be released on PC on March 20th, and it appears that it will support NVIDIA DLSS 4 from the get-go. As such, owners of the RTX GPUs will be able to take advantage of the Transformer model. Not only that, but owners of the RTX50 series will be able to use Multi-Frame Gen. Continue reading Assassin’s Creed: Shadows will support NVIDIA DLSS 4 & Multi-Frame Gen
New Assassin’s Creed Shadows video shows off Naoe’s and Yasuke’s stealth and combat abilities
Ubisoft has released a new 20-minute gameplay video for Assassin’s Creed Shadows that shows off the stealth and combat abilities of Naoe and Yasuke. This will give you a pretty good idea of how different these two characters will play. So, make sure to watch it if you are interested in this new AC game. Continue reading New Assassin’s Creed Shadows video shows off Naoe’s and Yasuke’s stealth and combat abilities