Tag Archives: Ubisoft

Ubisoft Talks ACU Tech: Multi-core CPUs, Lighting System, Mouse Acceleration, Next-Gen Development

Earlier this week, we had the pleasure of interviewing James Therien, Pipeline Technical Director at Ubisoft, who has been working on ACU for almost 4 years. James shared with us some interesting information about this latest Assassin’s Creed game. At this point, we’d like to give a big shout-out to CD Media’s Christina Arapakou. Without Christie, most of our interviews wouldn’t be possible. And now, without further due, here is the interview. Continue reading Ubisoft Talks ACU Tech: Multi-core CPUs, Lighting System, Mouse Acceleration, Next-Gen Development

DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft has provided us with a key for the closed beta phase of The Crew, and since there is no NDA this time around, you can view below five minutes of… well… crazy driving. Performance wise, the beta ran with constant 60fps at 1080p with Ultra settings (though we had to reduce AA as there were performance drops while recording our footage). Apart from two freezes, we are quite happy with what Ubisoft has in store for us. Thankfully, The Crew is not plagued by those ridiculous optimization issues we encountered in Watch_Dogs. It’s still early to give a verdict, but so far this looks like a polished PC version (support for wheels, proper keyboard indications, scaling on multi-core CPUs, GPU-bound with great SLI scaling). Enjoy! Continue reading DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Yesterday, we informed you about the 30FPS lock that is currently present on The Crew’s PC beta build. While Ubi-Valentin (Ubisoft’s community manager) said that the team aims for 1080p and 30fps on all platforms (PC, Xbox One and PS4), Natchai_Ubisoft (another community manager at Ubisoft) claimed that the team is actually targeting 60FPS on the PC. Continue reading Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Ubisoft Will Bring Mantle-like Performance Boost To All Platforms Thanks To New Renderer Architecture In ACU

A couple of days ago, we had the pleasure of interviewing Ubisoft’s Pipeline Technical Director, James Therien, who shared with us some interesting new information about the new Assassin’s Creed game. As you may have guessed, we asked James whether the PC version of ACU will be better optimized than its predecessor, to which James said that ACU packs a new render architecture that will scale well on multi-CPUs and will bring Mantle-like performance boost on all platforms. Continue reading Ubisoft Will Bring Mantle-like Performance Boost To All Platforms Thanks To New Renderer Architecture In ACU

The Crew Will Support 5760*1080 Resolutions On PC, Targets 30FPS, Hard-Lock Via XML At 60FPS

The second closed beta phase of The Crew is currently under way and some new information about the PC version of the game has surfaced. According to Ubisoft, the development team targets a 1080p+30fps experience on all platforms (PC, Xbox One and PS4), though the PC will also support 5760*1080 for triple screen set-ups. Continue reading The Crew Will Support 5760*1080 Resolutions On PC, Targets 30FPS, Hard-Lock Via XML At 60FPS

Assassin’s Creed: Unity – New Leaked Beta Video Shows 10 Minutes Of Gameplay

YouTube’s ‘nivek elia’ has leaked a new video from the closed beta phase of Assassin’s Creed: Unity, showing 10 minutes of gameplay footage. We’re pretty sure that Ubisoft will do its best to take down the video so be sure to watch it as soon as possible. Enjoy! Continue reading Assassin’s Creed: Unity – New Leaked Beta Video Shows 10 Minutes Of Gameplay

Assassin’s Creed: Unity – Leaked Screenshots & Video Surface

Gearnuke has shared some screenshots from the on-going beta phase of Assassin’s Creed: Unity. In addition, a new video from the beta has surfaced, showing off a new mission type in which the player has to roam around the environment trying to grab the required data fragments to try and unlock new missions and items. Enjoy and kudos to our reader ‘Sikandar Ali’ for informing us (if the video is down, make sure to visit FanBoyFeed)! Continue reading Assassin’s Creed: Unity – Leaked Screenshots & Video Surface

Elias Toufexis, Adam Jensen’s Voice Actor, Will Participate In Assassin’s Creed: Unity

Elias Toufexis has a strong relationship with Ubisoft. While this talented voice actor was not present in Far Cry 3, he did participate in the latest parts of the Splinter Cell and Assassin’s Creed series. And as Toufexis revealed, he will be present in Assassin’s Creed: Unity. Continue reading Elias Toufexis, Adam Jensen’s Voice Actor, Will Participate In Assassin’s Creed: Unity

Ubisoft Wants To Earn PC Gamers’ Trust Back, Will Further Optimize Its Titles

News flash everyone! It seems that Ubisoft wants to earn PC gamers’ trust back. While the French company did let down its PC fans with the recent ports of both Assassin’s Creed IV: Black Flag and Watch_Dogs, it seems that it may – or may not – fall into the same mistake again. Continue reading Ubisoft Wants To Earn PC Gamers’ Trust Back, Will Further Optimize Its Titles