Ubisoft has released the E3 2014 trailer for Far Cry 4 that is packed with in-game footage and shows the first minutes of the game. Far Cry 4 looks awesome but let’s be honest here: we all remember what happened to Far Cry 3 so let’s take this E3 trailer with a grain of salt. The game is planned for a November 18th release. Enjoy! Continue reading Far Cry 4 – E3 2014 In-Game Trailer
Tag Archives: Ubisoft
Tom Clancy’s The Division – E3 2014 Microsoft Stage Demo
Ubisoft has presented a new gameplay demo for The Division during Microsoft’s E3 2014 conference. Once again, we have to note that this is Ubisoft we are talking about. And we’re saying this because this new gameplay footage looks amazing. If Ubisoft manages to pull it off, The Division will be a glorious game. Enjoy! Continue reading Tom Clancy’s The Division – E3 2014 Microsoft Stage Demo
Assassin’s Creed: Unity – Microsoft E3 Stage Demo Gameplay
Ubisoft has presented the E3 2014 demo of Assassin’s Creed: Unity during Microsoft’s conference. While this is a low-res video, Assassin’s Creed: Unity looks hot. Still, let’s keep in mind that this is Ubisoft we’re talking about. Assassin’s Creed: Unity will feature 4-player co-op on Xbox Live (and perhaps on PC too). Enjoy! Continue reading Assassin’s Creed: Unity – Microsoft E3 Stage Demo Gameplay
Watch_Dogs – New Videos Show Modded ‘Real Ultra Quality Settings’
Guru3D’s member ‘kadzait24’ has released two new videos, showing off the updated ‘Real Ultra Quality’ settings that were achieved via its modded XML. While the videos do look great, we were kind of hoping for a comparison video between the vanilla and the modded Ultra settings. The modder has not yet uploaded his updated XML file so enjoy the following videos for the time being! Continue reading Watch_Dogs – New Videos Show Modded ‘Real Ultra Quality Settings’
Watch_Dogs – Modders Aiming For ‘E3 2012’ Visuals, Real Ultra Quality Settings Supposedly Uncovered
As you may already know, Watch_Dogs does not look anything like its E3 2012 tech demo. Naturally, PC modders are already trying to find ways to bring the final build closer to that awesome tech demo. And while modders won’t be able to add the missing graphical effects (like PhysX debris and smoke), they’ve already found ways to improve the visuals and bring the game’s lighting system as close to the E3 2012 build as possible. Continue reading Watch_Dogs – Modders Aiming For ‘E3 2012’ Visuals, Real Ultra Quality Settings Supposedly Uncovered
Ubisoft & Nvidia Extend Their Gaming Partnership For Upcoming PC Titles
Ubisoft and Nvidia have announced the extension of their strategic partnership for Ubisoft’s upcoming titles including Assassin’s Creed Unity, Far Cry 4, The Crew and Tom Clancy’s The Division. This basically means that Ubisoft will use Nvidia’s GameWorks tech on all the aforementioned titles. Continue reading Ubisoft & Nvidia Extend Their Gaming Partnership For Upcoming PC Titles
Watch_Dogs – Setting Configuration Tool Gives You More Graphics Options To Tweak
Remember those lovely screenshots that were captured via some hidden graphical options? Well, get ready everyone for a treat. Guru3D‘s member ‘Stone Gargoyle’ has shared a configuration tool for Watch_Dogs that lets you adjust those settings without the need of editing your .cfg or .xml files. Continue reading Watch_Dogs – Setting Configuration Tool Gives You More Graphics Options To Tweak
Bethesda, Ubisoft, EA, Square Enix & Deep Silver To Reveal Brand New Unannounced Games In E3
E3 2014 is almost upon us and the big publishers are preparing their lineups for this big event. And while we’ll be getting new details about some highly anticipated games, most of the big publishers are ready to reveal some brand new unannounced games. Continue reading Bethesda, Ubisoft, EA, Square Enix & Deep Silver To Reveal Brand New Unannounced Games In E3
Watch_Dogs – PC Performance Analysis Part #2 [High-End System]
We are pretty sure that a lot of you were looking forward to our Performance Analysis for Watch_Dogs on our brand new i7 4930K system. How does Ubisoft’s open world title perform on such a high-end system? Does it suffer from stuttering side-effects? Are 4GB of system RAM enough for it? Are there major differences between quad-cores and octa-cores? Well, time to find out. Continue reading Watch_Dogs – PC Performance Analysis Part #2 [High-End System]
Watch_Dogs – PC Performance Analysis Part #1 [Low/Mid End System]
It’s been a couple of days since the launch of Watch_Dogs and we are here today to see how this new open world title performs on low to mid end systems. We’ve been extensively covering Watch_Dogs these past months, therefore there is no reason to discuss (or prove) at all whether it’s been downgraded or not. Yes, Watch_Dogs has been downgraded and as you may have heard these past days, it also suffers from various performance issues. Continue reading Watch_Dogs – PC Performance Analysis Part #1 [Low/Mid End System]