YouTube’s ‘InfectiousDesigner’ has posted a short film that is based on Ubisoft’s upcoming open-world title, Watch Dogs. This fan film is directed by Brian Curtin and Aiden Pearce is being brought to life thanks to Matthew Sumner. It’s a really interesting film and features most of what you’d expect to find from a Watch Dogs film. That is fighting scenes, shooting people, chasing people, driving and using the cell phone to hack things. Enjoy! Continue reading Watch Dogs Gets A Fan-Made Live Action Short Film
Tag Archives: Ubisoft
Assassin’s Creed IV: Black Flag – Freedom Cry DLC Launch Trailer
Ubisoft has released the launch trailer for the upcoming story-driven DLC of Assassin’s Creed IV: Black Flag, called Freedom Cry. In this DLC, players take the role of Adewale, ex-slave turned Assassin, 15 years after the events of Black Flag in his brutal fight against slavery. Freedom Cry is currently scheduled for release tomorrow on the PC. Enjoy! Continue reading Assassin’s Creed IV: Black Flag – Freedom Cry DLC Launch Trailer
Assassin’s Creed IV: Black Flag – New Update Addresses Minor UI & Matchmaking Issues
Ubisoft has released a new update for the PC version of Assassin’s Creed IV: Black Flag that addresses minor UI & matchmaking issues, fixes nVidia Surround Portrait mode for 16:10 monitors and changes Artifact Assault default zone size from 5m to 6m. This update will be auto-downloaded via UPLAY (or Steam) and you can view its complete changelog below. Continue reading Assassin’s Creed IV: Black Flag – New Update Addresses Minor UI & Matchmaking Issues
Ubisoft On The Division’s Destruction: “The destruction effect is not pre-baked in the game”
Tom Clancy’s The Division looks sexy as hell and today Ubisoft revealed some new information about its Snowdrop engine. According to the French company, the destruction system is procedural and real-time, and nothing is pre-baked or pre-computed. Continue reading Ubisoft On The Division’s Destruction: “The destruction effect is not pre-baked in the game”
The Division – Snowdrop Engine Showcased
During the VGX show, Ubisoft showcased the engine that will power The Division, called Snowdrop. The Division looks gorgeous and its engine supports dynamic global illumination, procedural destruction, an advanced particle system and dynamic material shaders. The Division is coming on next-gen consoles and PC next year. Enjoy! Continue reading The Division – Snowdrop Engine Showcased
The Division – New Teaser Trailer Released
Ubisoft has released a new teaser trailer for The Division prior to the VGX show, in which we can expect to see some new footage (most probably in-game) from this upcoming next-gen title. Ubisoft claims that The Division will be THE next-gen title. The game is planned for release on next-gen consoles and PC. Enjoy and stay tuned for more! Continue reading The Division – New Teaser Trailer Released
Assassin’s Creed IV: Black Flag – New Update Released
Ubisoft has released a new update for the PC version of Assassin’s Creed IV: Black Flag that fixes various minor UI issues, various minor stability issues on certain configurations and a problem with VSync on multiplayer. In addition, this update packs a number of fixes for both the SP and MP modes. Unfortunately, there isn’t any performance increase, so don’t expect miracles from this patch. This new update will be auto-downloaded via UPLAY, and you can view its complete changelog below. Enjoy! Continue reading Assassin’s Creed IV: Black Flag – New Update Released
Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]
Ah, the beauty of SweetFX. It’s no stretch to say that SweetFX is a useful tool that all PC gamers should be using. As we’ve already said in our Performance Analysis, Nvidia’s TXAA tech does an incredible job eliminating jaggies. However, this AA solution blurs the whole image, thus resulting in inferior image quality. Therefore, we decided to counter this blur side effect with the power of SweetFX. Continue reading Assassin’s Creed IV: Black Flag – SweetFX vs Vanilla Comparison [UPDATE]
Ubisoft: “If we didn’t care about PC, we wouldn’t bother making our games work on it at all”
All hell has broken loose yesterday when Videogamer reported that Ubisoft does not care for PC optimization. As we said when we reported that story, that quote seemed to be taken out of context and it appears we were right. As an Ubisoft employee commented on that story, Ubisoft actually cares about the PC. After all, as Ubisoft’s employee claimed, the company wouldn’t bother making its games work on the PC platform at all if it didn’t care about it. Continue reading Ubisoft: “If we didn’t care about PC, we wouldn’t bother making our games work on it at all”
Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance”
Man, what a train wreck this is. As we informed you yesterday, Assassin’s Creed IV: Black Flag has major issues on the PC. While the game runs better than its PS4 and Xbox One cousins, it does not take advantage of more than two CPU cores. On the other hand, its GPU requirements are off the charts and if that wasn’t enough, Nvidia and Ubisoft are preparing a PhysX patch for it. Continue reading Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance”