We seriously can’t believe there is noone taking advantage of Unreal Engine 3 (and CryEngine 3). Okay, there are plenty of UE3 games but when was the last time you saw something unique? Something out of the ordinary? Something besides another brown-ish shooter game? Something like Mirror’s Edge perhaps? Well, time for a slight change. Christian Davis, Associate Environment Artist at Junction Point Studios, has created a high quality model of the Blastoise Pokemon. Naturally, Davis felt the need to test his model on UDK and the following image was the result of that. And damn, does this looks impressive. Davis used UDK’s Foliage Showcase, which means that all assets other than Blastoise and the pokeball are property of Epic Games. Enjoy! Continue reading This is what a Pokemon game would look like in Unreal Engine 3→
Epic Games and Giant IronHorse released a new, DX11 benchmark tool for Unreal Engine 3. This demo is from the Chinese game ‘Passion Leads Army’ that is developed by Giant IronHorse and showcases PhysX effects, tessellation, Horizon-Based Ambient Occlusion (HBAO), and Bokeh Depth of Field, and all DX11 features that are supported by this game. You can find below a flythrough video – from YouTube’s member ‘diddler1979’ – and its download link. Continue reading Epic Games and Giant IronHorse release a new Unreal Engine 3 DirectX 11 Benchmark→
Earlier today, we informed you about the future of the Unreal Engine 4. And now, we bring you a new GDC 2012 video of Unreal Engine 3 as Epic revealed the latest features and tools developers use to make award-winning games big and small with Unreal Engine 3. If only we got and the Unreal Engine 4 tech demo. Oh well, can’t blame us for wishing something like that, right? Enjoy! Continue reading Unreal Engine 3 – Features Demo GDC2012→
Great news for all Command & Conquer fans as Renegade X: Black Dawn is now available. Renegade X: Black Dawn is a standalone game, powered by Epic Game’s Unreal Development Kit, that is inspired by Westwood’s ‘Command & Conquer: Renegade’, thus bringing the world of Command & Conquer to a new level. Renegade X, in general, is a tactical First Person Shooter with RTS elements, featuring two unique factions, each with distinctive weapons and vehicles. Black Dawn is its free, standalone, short 1-2 hour singleplayer campaign that the team has been preparing for quite some time now. Continue reading Renegade X: Black Dawn is now available; C&C Renegade in Unreal Engine 3→
Epic Games announced today an agreement with Square Enix. Epic Games will be granting Square Enix a license to develop multiple games with Epic’s award-winning Unreal Engine 3 technology. Epic Games Japan, which supports the company’s licensees locally, worked directly with Square Enix on the new license. And here comes the big question; what happened to the next-generation engine that Square Enix was working on? And why won’t the giant Japanese company use the in-house engine for their games? Figures. Continue reading Square Enix Licenses Unreal Engine 3 For Multiple Games→
Geomerics announce a powerful integration of its premier cross-platform lighting solution, Enlighten, with Epic Games’ award-winning Unreal Engine 3 is now available to licensees. Through its membership in Epic Games’ prestigious Unreal Engine 3 Integrated Partners Program, Geomerics maintains code and feature parity for Enlighten in step with the engine as it evolves. Continue reading Unreal Engine 3 Integrated with Geomerics’ Enlighten lighting system→
Well, it was to be expected. After all these years, the fight between Crytek and Epic Games is still strong. And according to Mark Rein, Epic Games’ CEO, the Unreal Engine is still the best engine ever. During his latest interview with EDGE, Mark laughed and prompted to skip the question about whether he’s getting fed up with being asked about Crytek’s CryEngine. Continue reading Unreal Engine is still the best according to Epic’s CEO→
Senior public relations manager for Epic Games, Dana Cowley, shared on her Tweeter a new screenshot that showcases Unreal 3 Engine’s new foliage system. And we have to say that it looks great. The lighting system and TOD also look better from everything we’ve ever seen so far from this engine, although we’d wish that Cowley would release a higher resolution screenshot of it. You can take a look at the future of Unreal Engine 3 after the jump. Continue reading Gorgeous Unreal Engine 3 Foliage Screenshot→