Tag Archives: Unreal Engine 4

Darth Vader Invades Unreal Engine 4 In This New Fan DirectX 12 Tech Demo, Available For Download

CryZENx has released a new fan DX12 tech demo for Unreal Engine 4, in which players can control Darth Vader. CryZENx has used his Star Wars project with the infinity Blades project as a base for this demo, and you can find a video – as well as a download link – after the jump. Continue reading Darth Vader Invades Unreal Engine 4 In This New Fan DirectX 12 Tech Demo, Available For Download

Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2

A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below. Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2

Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download

CryZENx has released a new fan tech demo for Unreal Engine 4 that is based on The Legend of Zelda: Majora’s Mask. CryZENx has been working on this demo for 2 weeks, and it will give you an idea of what an “updated” version of this classic Zelda game would look like. Continue reading Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download

The Legend Of Zelda: Ocarina of Time – Kakariko Village Recreated In Unreal Engine 4

These past few days we’ve seen some really interesting recreations in Unreal Engine 4. The latest one comes from YouTube’s ‘ArtistArtorias’ who has recreated The Legend of Zelda: Ocarina of Time’s Kakariko Village in Unreal Engine 4. This will, obviously, give you an idea of what this N64 title would look like in UE4. Enjoy! Continue reading The Legend Of Zelda: Ocarina of Time – Kakariko Village Recreated In Unreal Engine 4

Unreal Engine 4.9 – The Legend of Zelda: Ocarina of Time – Dark Young Link DX12 Tech Demo Available

CryZENx has been experimenting with various “Link” 3D models in Unreal Engine 4.9 these past few weeks, and released a new DX12 Tech Demo. Now we know that some of you are not big fans of CryZENx’s work, however you can download this demo for yourselves, test your machines, and play around with it. Continue reading Unreal Engine 4.9 – The Legend of Zelda: Ocarina of Time – Dark Young Link DX12 Tech Demo Available

Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1

Polycount’s member ‘broScience‘ is currently recreating a concept art environemnt from Killzone: Shadow Fall in Unreal Engine 4. Apart from the overall bloom and brightness, broScience came really close to the original concept art, thus showing what Killzone: Shadow Fall could look like in Epic’s Engine. This is still a WIP project, and we’ll be sure to share the final images once they are shared. Enjoy! Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1

Epic Games Gives Away Infinity Blade Pack For Free – Includes 7600 Assets – Worth Of $3 Million

Epic Games has announced the availability of the Infinity Blade Pack to all UE4 developers. This pack represents a $3 million investment in art and sound design, and Epic Games is offering it for free to everyone. Yeap, you can use these high quality assets in your Unreal Engine 4 projects without any legal issues. Continue reading Epic Games Gives Away Infinity Blade Pack For Free – Includes 7600 Assets – Worth Of $3 Million

The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Visual Effects Artist ‘Michael Eurek’ has recreated in Unreal Engine 4 Zora’s Domain from The Legend of Zelda: Ocarina of Time. This is undoubtedly a really cool recreation, and gives us a glimpse at what a new Zelda game could look like in Unreal Engine 4. Be sure to watch the video after the jump, and kudos to YouTube’s ‘CryZENx‘ for sharing the video! Continue reading The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Unreal Engine 4 – New Fan Video Shows Realistic Dynamic Clouds

YouTube’s ‘CryZENx’ shared a new video, showing some amazing dynamic clouds in Unreal Engine 4. This tech demo was created by Everett Gunther and shows what gamers can expect from all upcoming games (provided they take advantage of this tech). It looks cool, so be sure to watch it! Continue reading Unreal Engine 4 – New Fan Video Shows Realistic Dynamic Clouds