Crydev member ‘qpffhtmxj’ has recreated in CRYENGINE the swamp level (or at least part of it) from The Witcher 3: Wild Hunt, giving us a glimpse at the differences between CRYENGINE and REDengine. While this fan-made map is being compared to a level created by a whole team (which doesn’t seem fair at all), it does show some differences in the lighting system of these two engines. In addition, you can find below a very early WIP map from ‘SahkanISR’ that shows what a modern-day remake of Doom 2 would look like in Unreal Engine 4. Enjoy! Continue reading The Witcher 3 – CRYENGINE vs REDengine Comparison + Doom 2 Remake In Unreal Engine 4
Tag Archives: Unreal Engine 4
Unreal Engine 4.3 Is Out – Comes With Oculus Rift DK2 Support, Adds New Skylight Global Illumination
Epic Games has just announced that Unreal Engine 4.3 is available to all those who have purchased Epic’s engine. Unreal Engine 4.3 comes with over 500 updates, as well as some new graphical features and native support for the Oculus Rift DK2. Continue reading Unreal Engine 4.3 Is Out – Comes With Oculus Rift DK2 Support, Adds New Skylight Global Illumination
Taken – New Horror Survival Game – To Be Powered By Unreal Engine 4
Math Nerd Productions revealed that its upcoming horror survival game, Taken, will be now powered by Unreal Engine 4. The team decided to ditch Unity in favour of Unreal Engine 4 because Epic’s engine will give them the ‘ability to deliver excellent performance and graphics quality that Unity just wasn’t able to deliver.’ Continue reading Taken – New Horror Survival Game – To Be Powered By Unreal Engine 4
What If Halo 4 Was Powered By Unreal Engine 4
What’s the best way to show off your skills? But of course by re-creating famous games in different engines. Polycount’s member ‘Hristo Rusanov‘ has shared some images from his WIP map based on Halo 4. This map is being created in Unreal Engine 4, thus giving us a glimpse at what a Halo game would look like in Epic’s engine. It undoubtedly looks cool, so be sure to check it out. Hristo Rusanov also shared some high-resolution textures for an outdoor environment, thought we don’t know if these textures will be used in his Halo 4 map. Enjoy! Continue reading What If Halo 4 Was Powered By Unreal Engine 4
The Witcher Saga Inspired Environment Showcased In Unreal Engine 4, Looks Phenomenal
Polycount’s member ‘Tepcio’ has shared some new images from a map he has just finished. This map is based on The Witcher Saga, and gives us an idea of what that a desert region (a region that CD Projekt RED never included in its games) could look like in Unreal Engine 4. As Tepcio noted, the ‘The Witcher’ book series reach far beyond what CDPR has featured, and is inspired by the Korath desert. Enjoy! Continue reading The Witcher Saga Inspired Environment Showcased In Unreal Engine 4, Looks Phenomenal
Dovetail Games Fishing & Next Train Simulator To Be Powered By Unreal Engine 4
Dovetail Games have announced the next evolution in simulation entertainment, as Dovetail Games Fishing will take advantage of the very latest technologies available to deliver a game that is at the cutting edge of game design, both in visuals and playability. Continue reading Dovetail Games Fishing & Next Train Simulator To Be Powered By Unreal Engine 4
Unreal Engine 4 – “Rivalry” Tech Demo Shows Amazing Visuals For Mobile Devices
We don’t usually post news about mobile, however we believe that this deserves your attention. Epic Games has released a new video, showing off a new tech demo for mobile devices. This demo shows what’s possible when PC-class gaming technologies and performance are brought to mobile devices. Enjoy! Continue reading Unreal Engine 4 – “Rivalry” Tech Demo Shows Amazing Visuals For Mobile Devices
Unreal Engine 4-powered “For Each Our Roads Of Winter” Gets Teaser Trailer
Back in April, we shared with you some images from an impressive Unreal Engine 4 map. Well, it seems that its creator, Orihaus, aims to create a game based on these environments. This game will be called “For Each Our Roads Of Winter” and a teaser trailer has just been released for it. Its creator is still uncertain of its gameplay mechanics but word has it that it is inspired by the Myst series and will be focused on solving riddles. The game will also support Oculus Rift. Enjoy! Continue reading Unreal Engine 4-powered “For Each Our Roads Of Winter” Gets Teaser Trailer
Mirror’s Edge Recreated In Unreal Engine 4, New Screenshots Unveiled
Two months ago, we informed you about the recreation of Mirror’s Edge in Unreal Engine 4 by 3D artist ‘juniez’. Since then, juniez has been working on his project and today the artist has released a new set of screenshots from it. Although this map is still a WIP project, it does look lovely. Enjoy the new shots and we’ll be sure to share with you the final shots once the map has been completed! Continue reading Mirror’s Edge Recreated In Unreal Engine 4, New Screenshots Unveiled
Unreal Engine 4.2 Released – Includes New Sample Game, Supports Windows XP
Epic Games has released Unreal Engine 4.2 to the public (well, you have to buy a license in order to get your hands on it but yeah, it’s available to all those who do so). This new version of its latest game engine comes with official support for Microsoft’s older OS, Windows XP. In addition, this new version packs a new sample game from an offroad tech demo. Continue reading Unreal Engine 4.2 Released – Includes New Sample Game, Supports Windows XP