Great news for all gamers as Unreal Engine 4 will natively support the latest version of the PhysX SDK, PhysX 3.0. That applies only to the PC build of Unreal Engine 4. As Nvidia’s Andrew told us, UE4 PC has native PhysX 3.0 middleware. Andrew also claimed that next-gen consoles – that will be obviously coming to PC too – PC titles will support PhysX 3.0 (Editor’s note: Andrew contacted us and clarified things. He was not referring to console titles but to next-gen PC games such as The Witcher 3. Apologies for that). PhysX 3.0 features better multi-threaded capabilities, something that will benefit both Nvidia and AMD users. Continue reading Unreal Engine 4 Will Natively Support PhysX 3.0, Launch Next-Gen Titles Will Support It→
Epic Games has released a new video for its upcoming next-gen engine, Unreal Engine 4, in which Epic’s Jordan Walker and Zak Parrish discuss how artists crafted the look of characters in the Unreal Engine 4 “Infiltrator” real-time demonstration. This also includes a brief walk through of the UE4 art pipeline and layered materials. And since this is new footage for UE4, we strongly suggest giving it a go. Enjoy! Continue reading Epic Games Releases New Unreal Engine 4 Video That Focuses On Character Aesthetics→
Epic Games impressed gamers back in 2012 when it showcased its latest game engine, Unreal Engine 4, with its Global Illumination support. The Elemental Tech Demo was a beauty to behold, however its latest version – which ran on Sony’s PS4 – did not feature any of it. Naturally, a lot of PC gamers blamed consoles for not being powerful enough to run this end-all-be-all feature. And in an interview with GameTrailers, Epic Games’ Tim Sweeney decided to shed some light on that matter. Continue reading Epic Games’ Tim Sweeney Explains Lack Of ‘SVOGI’ In Unreal Engine 4→
Epic Games announced that NVIDIA is now exclusively using its Unreal Engine 4 (UE4) game engine to create product presentations. The reveal of the company’s initiative came during the announcement of NVIDIA’s highly anticipated Project SHIELD portable gaming device at CES 2013, which featured a UE4-powered rendering of the SHIELD’s full-size, console-grade controller and Tegra 4 GPU. Continue reading Nvidia To Create High-Performance Visuals With Unreal Engine 4→
Despite the fact that the latest UE4 tech demo looks amazing, a lot of gamers were disappointed when they witnessed the differences between the GDC2013 trailer of Elemental and its latest version. Global illumination was nowhere to be found, something that had a huge impact on the demo’s visuals. As a result of that, a couple of gamers claimed that UE4 was in fact a step backwards and in order to calm everyone down, Epic’s rendering team leader has decided to shed some light. Continue reading Unreal Engine 4 Supports Full Dynamic Lighting, Epic Working On Dynamic GI Solution→
Epic Games has showcased the full Elemental tech demo of Unreal Engine 4, running on PS4. A while back, we posted a comparison between an early version of the Elemental’s PS4 version and its PC counterpart. Today, and since Epic Games had more time on their hands, we decided to make another comparison between the latest PS4 and the PC version of the Elemental Tech Demo. Contrary to our previous comparison, this time we won’t comment on what we think looks the best. The PC version is on the left, whereas the PS4 version is on the right. We’ve also included a comparison video, courtesy of YouTube’s member ‘kaltask1’. Enjoy!
A couple of days ago, we presented you a teaser trailer from an upcoming GDC 2013 trailer of Unreal Engine 4. Today, we bring you its full-length GDC 2013 tech demo in all its glory. As with the Samaritan demo, this new tech demo shows the potential of Epic’s latest game engine and does not represent a game that is currently under development. In other words, don’t expect a sci-fi game from Epic. Nevertheless, the demo looks really cool so go ahead and give it a go. Continue reading Unreal Engine 4 – Infiltrator – GDC 2013 Tech Demo – Running In Real-Time On A Single GTX 680→
Epic Games has released a sneak peek video for – what seems to be – a new tech demo of Unreal Engine 4. GDC is right around the corner and Epic’s will most probably showcase its next-generation engine with a new demo. This new demo appears to be a shooter, so it will be interesting to see whether it’s footage from an upcoming next-generation game or not. You can view the sneak peek video below, courtesy of GameTrailers! Continue reading Unreal Engine 4 To Be Showcased At GDC 2013, Sneak Peek Video Unleashed→
Epic Games announced today that it has licensed Unreal Engine 4 to YAGER. Under the agreement, the Berlin-based developer will utilize Epic’s groundbreaking tools to craft a major next-generation title to be unveiled in the coming months. We should also note that YAGER will be the first independent studio in Europe to license the technology, so kudos to the creators of Spec Ops: The Line for that. Continue reading YAGER – Spec Ops: The Line developer – licenses Unreal Engine 4 for a next-generation game→
Yesterday, Epic Games unveiled Unreal Engine 4 running on PS4. It was amazing witnessing such an engine running on Sony’s next-generation platform but something felt off. Something felt different from what we remember seeing on the PC. And it appears we’re right as both NeoGAF and Reddit users have been spotting various differences between these two versions of the Elemental Tech Demo. Fact is that Elemental on PC looked more impressive and more beautiful than its console counterpart. But let’s take a look on a comparison between these two versions, shall we? Continue reading Unreal Engine 4 – Not As Impressive On PS4 As On PC, Comparison Between Elemental PC & PS4 Demos→