In October 2020, we informed you about a new real-time strategy game that will be using Unreal Engine 4, Viking City Builder. And today, its creator shared with us some new tech details about it. Continue reading Viking City Builder will support snow tessellation & Unreal Engine 4’s Chaos Destruction System
Tag Archives: Viking City Builder
Viking City Builder will support Ray Tracing & DLSS 2.0, comparison screenshots released
Roslagen, the creator of Viking City Builder, has announced that this upcoming strategy game will support Ray Tracing and DLSS 2.0. In order to showcase these Ray Tracing effects, Roslagen shared the following comparison screenshots. Continue reading Viking City Builder will support Ray Tracing & DLSS 2.0, comparison screenshots released