Tag Archives: Watch Dogs

Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene

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A couple of days ago, we had the pleasure to interview Dominic Guay, Senior Producer of Watch_Dogs, Jonathan Morin, Creative Director of Watch_Dogs, and Francis Boivin, 3D Programming Team Lead, of Watch_Dogs about Ubisoft’s upcoming sandbox title. Dominic, Jonathan and Francis shared some new tech details about the Disrupt engine, its global illumination solution, its physics and the game’s city size. Enjoy the interview after the jump! Continue reading Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene

Watch Dogs & The Crew Delayed To Spring 2014

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And another one bites the dust. Ubisoft has just announced that Watch Dogs is delayed to Spring 2014 on all platforms. Yes, this isn’t like the AC4 case in which the current gen version is planned for an earlier release than the next-gen one. And to be honest, we’re not surprised by that announcement. Seriously now, did you expect Ubisoft to release two of its most anticipated games in the same bloody day? No no no and no. Continue reading Watch Dogs & The Crew Delayed To Spring 2014

Ubisoft Explains Why It Created A New Engine For Watch_Dogs Instead Of Licensing One

Watch Dogs

Well our dear readers, we’ve got some good and some bad news for you today. The good news is that Ubisoft has answered some of our questions about Watch Dogs – a game that most of you are looking forward to. The bad news is that our PC-centric questions remained unanswered. According to the French company, a Q&A that is dedicated to the PC version will go live shortly and will shed some light on the version we’ll be getting. Continue reading Ubisoft Explains Why It Created A New Engine For Watch_Dogs Instead Of Licensing One

Watch Dogs’ Tech Director – PC Specs Not Official, To Be Revealed Soon, Lower Than Previous

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Good news for all PC gamers as Watch Dogs’ Tech Director, Sebastien Viard, has confirmed that the previously mentioned system specs for Ubisoft’s title are not official, and that the company will unveil the proper specs for its sandbox title really soon. Not only that, but according to Sebastien, the real specs will be lower than those who reported yesterday. Hooray. Continue reading Watch Dogs’ Tech Director – PC Specs Not Official, To Be Revealed Soon, Lower Than Previous

Watch Dogs – PC System Requirements Revealed – 64-Bit Only, Quad-Cores Minimum Requirement

Watch Dogs

Ubisoft has just released the PC system requirements for Watch Dogs. Ironically, that’s something we wanted to ask the French company in our upcoming interview but… oh well, we were kind of late I guess. What’s interesting here is that Watch Dogs will be a 64-bit only title, and that – according to its list – will support 8-cores CPUs. Not only that, but dual-cores are not even supported. Watch Dogs is built with a new engine called Disrupt, and we are really curious to see how it will perform on modern-day PC systems. Hit the continue button to read the PC specs for this upcoming sandbox title. Continue reading Watch Dogs – PC System Requirements Revealed – 64-Bit Only, Quad-Cores Minimum Requirement

Watch Dogs Gets A 14 Minutes Gameplay Demo Video

Watch Dogs
Ubisoft has released a new video for Watch Dogs, featuring 14 minutes of gameplay footage and in which we get a sneak peak of seamless multiplayer in action, as Aiden becomes the target and takes revenge on an infiltrating hacker. Watch Dogs will hit store shelves on November 22nd on PC, X360, PS3 and WiiU. The game will also arrive on next-gen consoles at a later date. Enjoy! Continue reading Watch Dogs Gets A 14 Minutes Gameplay Demo Video

Gamescom 2013 – New Screenshots For Watch Dogs, Dying Light & Mad Max

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Gamescom is currently underway and as you would expect, most companies revealed new sets of images for their games,. Still, today we will focus on Watch Dogs, Dying Light and Mad Max. Therefore, you can find below some new images for these three titles. Watch Dogs promises to be one hell of a sandbox title, while Dying Light aims to blend together Mirror’s Edge and Dead Island. Mad Max, on the other hand, is being developed by Avalanche and we hope that it will be as good and fun as the company’s Just Cause series. Enjoy! Continue reading Gamescom 2013 – New Screenshots For Watch Dogs, Dying Light & Mad Max

Watch_Dogs – DedSec Trailer

Watch Dogs
Ubisoft has released a new trailer for Watch Dogs in which we discover DedSec, the most famous hacker group in the universe of Watch_Dogs and hear their message of truth: “The ctOS system is flawed, it is time to wake up!”. Watch Dogs is currently planned for a November 22nd release on PC, WiiU, PS3 and X360. The game will also hit next-gen consoles at a later date. Enjoy! Continue reading Watch_Dogs – DedSec Trailer

Watch Dogs – Hacking is Your Weapon Trailer

Watch Dogs
Ubisoft has released a new trailer for Watch Dogs, showcasing what players will be able to do with Aiden’s hacking capabilities. It does look good visually – don’t expect underwhelming visuals like those featured in the Aisha trailer – so make sure to give it a go. In Watch Dogs, players will be immersed in a living, breathing and fully connected recreation of Chicago. The game is currently scheduled for a November release on PC, X360, PS3 and WiiU. Enjoy! Continue reading Watch Dogs – Hacking is Your Weapon Trailer

Watch Dogs – Honored Trailer Released, Looks Way Better Than The Aisha Tyler Trailer

Watch Dogs
Ubisoft has released yet another trailer for its upcoming sandbox title, Watch Dogs. This new trailer, called ‘Honored’, looks way better than the Aisha Tyler trailer, so make sure to give it a go. Questio now is whether this trailer surfaced due to the backlash the Aisha Tyler trailer received or not. But anyway, Watch Dogs is planned for release later this year on PC, X360, PS3, WiiU, PS4 and Xbox One. Enjoy! Continue reading Watch Dogs – Honored Trailer Released, Looks Way Better Than The Aisha Tyler Trailer