A lot of PC gamers were disappointed with the technical issues that plagued the PC version of Batman: Arkham Knight at launch. That initial version also lacked some graphical effects. Thankfully, though, Rocksteady has fixed most of them, and right now, the game runs great on the PC. Not only that, but this is one of the best-looking Unreal Engine 3 games. And yesterday, YouTube’s member ‘AD Massicuro’ shared a video, showcasing it running in 8K on an RTX3090Ti with Reshade Ray Tracing.
AD Massicuro used dedicated shaders to obtain realistic Reflections and Global Illumination effect via Pascal Gilcher’s Reshade Ray Tracing. He also added a cinematic Color Grading, Depth of Field and a Camera Mod that reacts to everything happening on the battlefield. Additionally, the modder implemented godrays and dynamic volumetric fog.
As the modder told us:
“For the first time you can see godrays and Dynamic Volumetric Fog integrated into the existing rendering engine extracting object positions from the Depth Buffer (something that was possible only using RT cores or Nvidia PhysX ).”
The end result is pretty great, though I’m not a big fan of the Color Grading. Nevertheless, this game still looks great on PC. Batman: Arkham Knight came out in 2015, meaning that it’s almost seven years old. So yeah, this game has aged well on PC.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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