Electronic Arts has released a new video for Battlefield 4, in which lead MP designer for Battlefield 4, Thomas Andersson, reveals the DICE level editor and provides some info on the Levolution of a brand new map called ‘Flood Zone’.
The level editor shows the amount of detail and work that goes into each map. Combat hotspots have been recognised and the level design is suited accordingly. Each game mode is also carefully considered when it comes to placing objects such as vehicles and M-COMs.
In this new map, level design is based around the Levolution event. Dry narrow streets are ideal for land-based combat vehicles until the Levolution occurs and a nearby levee breaks, flooding the map.
Battlefield 4’s beta phase will begin tomorrow, so stay tuned for more about DICE’s FPS title.
Enjoy!
Thomas is a close friend to John ‘john2’ and John ‘WhatGoesAroundComesAround’. Thomas, John and John basically came with the idea of DSOGaming. Thomas has been helping John with News articles these past years, and prefers to stay in the background than the foreground.