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Beyond Good & Evil – Original vs Remaster Graphics Comparison


YouTube’s ‘ElAnalistaDeBits’ has released a graphics comparison video between the remaster and the original version of Beyond Good & Evil. So, let’s see the improvements that Virtuos and Ubisoft Montpellier have made to it.

Beyond Good & Evil – 20th Anniversary Edition features more defined and higher resolution textures. It also comes with updated 3D models for a lot of objects, and most of the main characters. The devs have also used Ambient Occlusion to make some scenes feel more realistic than before. As such, the game won’t feel as flat as it looked in the original version, especially in shadowy places.

The lighting has also been improved. While we don’t get Ray Tracing, we get a more advanced lighting system than the one used in the original. This can be easily noticed during the day/night cycle comparison scene. For instance, all objects can now cast shadows from the sunlight.

And that’s not all. Reflections also appear to be of a higher quality. The visual effects also appear smoother than before. However, the water surface is a mixed bag. In some occasions, it looks better and in other occasions, it appears worse. At least in my opinion.

Overall, this remaster is exactly what the purist BG&E fans hoped for. It greatly improves the game’s graphics and it also manages to retain the game’s original art style. It will not blow you away graphically, but when you put the two versions side-by-side, you can immediately notice their graphical differences.

To be honest, I’m pleasantly surprised by this remaster. Since this is Ubisoft we’re talking about, I wasn’t expecting these graphical improvements. So, kudos to both Virtuos and Ubisoft Montpellier.

Enjoy the comparison video and stay tuned for more!

Beyond Good & Evil | Original VS Remaster | Gameplay Graphics Comparison | Analista De Bits