Konami has issued a second development video, focusing on the huge open-world environment of its upcoming Castlevania: Lords of Shadow 2 title. Featuring Dave Cox, Producer of Castlevania: Lords of Shadow 2 and Studio Head of European Production for Konami Digital Entertainment B.V and Enric Alvarez, Head of Development at MercurySteam, the video details how the events of the new game take place during the course of one night, within both a modern city setting and Dracula’s castle.
Cox and Alvarez discuss how Dracula’s evil presence has impacted the many environments, with the castle’s Gothic look having a huge influence on the surrounding settings and their design, while also tying in the familiar look of past Castlevania titles.
The five-minute video offers a tantalizing glimpse of the game’s many settings, and how MercurySteam’s native Madrid provided inspiration for the locations. The pair also touch on the menagerie of creatures and bosses that lurk within the city, and set the stage for the game’s climactic confrontation with Satan himself.
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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