Paradox Interactive and Colossal Order have today released their latest video developer diary for Cities: Skylines, the city simulation game for PC, Mac and Linux releasing on March 10th.
Exploring the rich variety of modding tools available within Cities: Skylines, the video illustrates that players will be free to create their own individual vision of their perfect city, bringing their own ideas into the game and ultimately blurring the line between playing and creating.
Cities: Skylines will offer full freedom modeling, allowing you to create your own version of the game.
“Everything from designing lakes and rivers to creating buildings and parks, and then utilizing your creations in-game using the built-in asset importer; a tool which allows you to take objects you’ve created in third-party software and import them into the game. If you want other people to see what you have created then you can by simply sharing it on the Steam Workshop.”
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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