TiMi Studio Group and Team Jade have released a bombastic and full of destruction gameplay trailer for the upcoming Alpha phase of Delta Force: Hawk Ops. In this trailer, we get to see the Havoc Warfare Mode, which will be available in the Open Alpha Testing.
Havoc Warfare is a Battlefield-like mode. It will feature full-on warfare across huge maps utilizing a variety of land, sea and air vehicles. This mode is all about map dominance, as two opposing sides (32 v 32 with 4-person squads) will battle for control of strategic points on the map. The PC Alpha Test will feature two Havoc Warfare maps.
What’s really ironic is that this feels WAY better than the latest Battlefield game. It’s really ironic. However, there is a lot of potential here. And yes, as I said, this mode does not feel like the classic Delta Force games. Still, it looks like a lot of fun. At least based on the trailer.
The upcoming Open Alpha Testing will include another game mode, called Hazard Operations. This is an extraction shooter mode where players start by picking their gear, like weapons, armor, and health items. Then, they join a team of three and get sent to a random spot on the map. Their mission is to find and collect valuable resources and then safely get out. At first, there will be two maps for Hazard Operations on PC, with a third map being added later in the test.
Over 40 weapons from the full version of Delta Force: Hawk Ops will be available to try out during the PC Alpha Test. Not only that, players will also have access to the extensive Gunsmith system. This will allow for customization of many aspects of their firearm’s handling and design.
PC gamers can visit the game’s Steam store page and request access to the playtest. You can also find the official minimum PC system requirements here.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email