Modder ‘Cheello’ has released a new video, showcasing their amazing Doom Voxel project. As the title implies, Doom Voxel aims to turn all of the game’s 2D sprites into 3D voxels. And, as you will see below, the results are quite stunning.
Since this project will turn the original 2D sprites into 3D voxels, it manages to retain their original art style and aesthetics. This is crucial for a classic Doom 3D project. Truth be told, some older projects attempted to turn Doom’s 2D sprites into proper 3D models, however, the results were mixed.
Doom Voxel will be using GZDoom. Thus, and unfortunately, it won’t be compatible with the Doom Path Tracing Mod. After all, Doom Path Tracing is currently using the PrBoom and not GZDoom. So, I seriously hope that Cheello will work together with sultim-t in order to make these two mods compatible with each other. Seriously, Doom Voxel with real-time Path Tracing will be the best 3D retro mod for id Software’s classic FPS.
There is currently no ETA on when Doom Voxel will release. So, enjoy the following video and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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