The Farm 51 has released the first in-engine footage for Chernobylite and announced that it will be soon launching a Kickstarter campaign for it. Chernobylite promises to feature unrestricted exploration of the Chernobyl Exclusion Zone combined with non-linear storytelling, unique crafting, and challenging opponents to fight.
Wojciech Pazdur, CEO of The Farm 51, said:
“Ever since we’ve announced our game, we’ve been receiving tons of comments and feedback from the gaming community out there, and it all led us to one conclusion. That everybody hopes to be able to explore the destroyed Chernobyl Nuclear Power Plant and Pripyat ghost city in our game as deeply as possible. And we’re more than eager to deliver that. But this means, that we should expand the locations in the game comparing to the original concept we had, and ask gamers for their help in doing so. It’s a hard and dangerous task, keeping in mind that to achieve that goal, we’ll need to make some extra trips to the Exclusion Zone and scan even more buildings and objects.
That is precisely why we’ve decided to reach out for the community support. Within the next few weeks, we’ll be starting the Kickstarter campaign for Chernobylite. During its duration gamers will get the chance to pre-order the game and make pledges to receive some really cool items, including the highly demanded Black Stalker mask. The crowdfunding campaign will also let us collect some extra funds to do the Chernobylite location expansions plus add some extra features that we were always dreaming of. So we encourage all players to sign up to our newsletter and stay tuned for the news on the Kickstarter campaign launch date!”
Chernobylite is a science-fiction survival horror experience from the team behind Get Even. The game will be powered by Unreal Engine 4, will be using Photogrammetry, and will mix the free exploration of its disturbing world with challenging combat, unique crafting, and non-linear storytelling.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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