As we’ve already reported, the source code of The Legend of Zelda: Ocarina of Time was leaked back in 2020. And, as you may have guessed, some indie developers have been working on bringing this Zelda game on the PC. Alas, you can find below the first video that showcases this PC version in action.
The PC version of The Legend of Zelda: Ocarina of Time will come with widescreen and upscaling support. Moreover, the team that is currently working on it aims to enable a 60fps mode.
Now do note that this first version is not perfect. As such, you will see some artifacts and glitches. Naturally, its team aims to resolve them before releasing it to the public.
In case you’re wondering, this is a legal project as its team is basically reverse-engineering the entire game. This project is similar to the unofficial PC version of Super Mario 64.
Enjoy the following video and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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