YouTube’s ‘SkilledRebuilds’ has shared a video, showing 16 minutes of gameplay footage from the Gamescom 2018 build of Battlefield 5. In this video, real-time ray tracing was enabled and the game was running on a single RTX 2080Ti graphics card.
Unfortunately, though, there is a lot of compression in this video and it will be hard to see all the benefits that real-time ray tracing introduces. Not only that, but you will definitely notice some stutters that occur during this gameplay session (hopefully DICE will be able to fix them prior to the game’s launch).
This video also shows, for the first time, the Rotterdam map. Electronic Arts was planning to lift the embargo on Battlefield 5’s Gamescom 2018 coverage today however it decided to postpone it after a mass shooting at a Madden NFL 19 esports tournament.
DICE has claimed that Battlefield 5 runs with 60fps at 1080p when real-time ray tracing is enabled on NVIDIA’s GeForce RTX 2080Ti and this footage confirms that.
Do note that SkilledRebuilds has upscaled the video for 4K. The game was running at 1080p and not in 4K.
Enjoy!
UPDATE:
The video belonged to PC Master Race Latinoamérica, so we’ve included below the video from its original source!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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