YouTube’s member ‘LANDAN2006’ has shared a video, showing 25 minutes of gameplay footage from the Escalation Multiplayer Mode of Gears 5. In Escalation, two teams of five players battle to control three rings, and now has more strategic options and increased reliance on teamwork.
According to the developers, each ring your team holds earns you 1 point per second towards the round winning goal of 250. If players hold all three rings at once, they will immediately win a Domination victory. After every round, new weapons are placed on the battlefield and player respawn times get shorter.
Gears 5 will introduce a Life system that aims to radically change the way you play the game. Each player starts the game with a reserve of five lives and each time you die, you can choose whether you can spend a life. When you lose all of your lives, you won’t be able to respawn to the battlefield. At the end of each round, players win one extra life and five at half-time.
After each round, both teams are able to change the fight by choosing to place a weapon. Weapons can be placed on a neutral central line or at a pickup location close to your home spawn zone. Players will be also able to upgrade a weapon, activate a new loadout option or disable an enemy weapon for three rounds.
We strongly suggest watching the following video as it will give you a better idea of how the Escalation mode works in Gears 5.
Gears 5 is currently scheduled for a September 10th release.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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