Funcom has released a new video for Dune: Awakening, featuring 27 minutes of brand new gameplay footage from it. In this video, we get to see the game’s Character Creator. We also get an extended look at the player’s journey from scavenging survivor to powerful spice hunter.
Dune Awakening promises to mix the cool stuff from sandbox survival games with the social fun of big multiplayer games. Or at least that’s Funcom’s intention. Just like other games, it’s got combat, experience points, a crafting system, as well as a base-building system. This isn’t my cup of tea but I can see why Funcom went into that MMO route.
Players will be able to craft their identity and build their prowess, from deep character creation to skills and abilities. Then, they’ll be able to search the deserts for massive spice blows to harvest the most valuable resource in the universe. Moreover, they’ll be able to create a guild and grow it into a House Minor by allying yourself with one of the Great Houses.
Dune Awakening will be powered by Unreal Engine 5, and it will take full advantage of both Nanite and Lumen. As NVIDIA has also revealed, the game will support DLSS 3 when it comes out.
Dune Awakening currently targets an early 2025 release date on PC. Sadly, we don’t have a specific ETA on when it will come out. We also don’t have any PC requirements for it. Naturally, though, we’ll be sure to keep you posted.
Since I’m not a fan of MP games, I’m not really interested in it. Although I really like the Dune universe, I’d prefer a story-driven single-player game. Alas, we can’t always get what we want. It’s a shame as there was a lot of potential for an interesting SP Dune game.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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