Last week, Epic Games announced the public release of Unreal Engine 5’s Early Access version. And a couple of days ago, MAWI United has shared a video, showing its Birch Forest Map/Biome in Unreal Engine 5 with Nanite and Lumen.
MAWI United has managed to enable Nanite for every static mesh in this map. Moreover, this map has Lumen with hardware ray tracing enabled, so it can give you a glimpse at what you can expect from it. Not only that, but MAWI has enabled the new Virtual Shadow Maps so that every mesh can cast shadows.
As MAWI United noted, this map runs with around 30fps on an NVIDIA GeForce RTX2080. Now obviously we expect the final version of Unreal Engine 5 to run games smoother than that. Additionally, NVIDIA owners can expect a performance boost once – and if – Epic adds support for DLSS in Unreal Engine 5.
This map looks great, so go ahead and take a look.
Lastly, MAWI shared a video showing how you can import photogrammetry data into Unreal Engine 5 with Nanite, using 3dsmax.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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