Tiberium: Command & Conquer was a sequel to EA’s Command & Conquer: Renegade. This game was a tactical first-person shooter, set in the Command & Conquer universe. However, in 2008, EA canceled as it was not meeting its quality standards.
As EA stated in 2008:
“EA has suspended work on Tiberium effective immediately. The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market”
The game’s plot would resolve around a repeat invasion of Scrin from the eyes of a GDI commando. Moreover, the game would be using Unreal Engine 3.
Thankfully, YouTube’s ‘NeoGamer – The Video Game Archive’ shared a video, featuring all of its gameplay footage. As such, you can now get a glimpse at what this FPS spin-off looked like.
Since these days we’re not even getting a proper C&C strategy game, we can safely assume that EA does not plan to re-introduce Tiberium to the public.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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