Game Science has just released the final pre-release trailer for Black Myth: Wukong. This trailer includes never-seen-before combat gameplay and story cutscenes, as well as new levels and characters. Moreover, the gameplay footage that you’re about to see was captured on PC.
Black Myth: WuKong is a third-person game that is based on Journey to the West. The game will focus on the Monkey King and his special abilities. Additionally, it will offer players 72 different abilities to use, and it will have a lot of bosses to fight.
The game promises to have a diverse cast of adversaries, each with unique strengths. As the Destined One, aside from mastering various staff techniques, you can also freely combine different spells, abilities, weapons, and equipment to find the winning formula that best suits your combat style. From what we’ve seen, the game will rely heavily on dodging enemy attacks. So, think of it as a mix of Sekiro and Dark Souls. However, instead of parrying, you’ll have to be dodging the enemy attacks.
A couple of months ago, NVIDIA revealed that the game will have full Ray Tracing on PC. This means PC gamers can enjoy ray-traced Global Illumination, Shadows, and Reflections. The game will also support NVIDIA DLSS 3.5 Frame Generation and Ray Reconstruction. However, we don’t know yet if it will support AMD FSR 3.0. Since this is a UE5 game, Game Science could add support for it. And if they don’t, modders will probably make it happen.
In June 2024, Game Science also shared the game’s official PC system requirements. These PC specs are in line with what we’ve seen for other UE5-powered games. So, expect this to be a GPU-heavy title. Moreover, the devs confirmed that Black Myth: Wukong will be using the Denuvo anti-tamper tech.
Game Science will release Black Myth: Wukong on August 20th.
Enjoy and stay tuned for more!
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John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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