Tripwire Interactive has released the first official gameplay trailer for the highly anticipated next chapter in the Killing Floor franchise, Killing Floor 3. This trailer reveals a deeper look at the game in gruesome, glorious action.
Killing Floor 3 is set 70 years after the events in Killing Floor 2. In 2091, megacorp Horzine has produced the ultimate army: an obedient horde of bio-engineered monstrosities called Zeds. Now, the only thing standing between these infernal creations and the future of humanity is the rebel rogue group known as Nightfall.
This intense first-person shooter will put players in the role of a Nightfall specialist, joining forces with up to five teammates as they battle through a war-ravaged, dystopian future, surviving unrelenting waves of Zeds, unlocking new skills, and building the ultimate arsenal.
The following gameplay trailer introduces the first three new playable Nightfall specialists including the highly-anticipated return of fan-favorite commando, Mr. Foster. Each specialist comes complete with their own unique set of skills and proficiencies giving them and their team an edge in combat, including an arsenal of fully customizable weapons and deadly cutting-edge military gadgets.
Maps in Killing Floor 3 come to life with new levels of verticality and traversability and, when combined with advancements in player movement such as dashing and climbing, and the addition of deadly environmental traps, give specialists new strategies to adapt and survive. Horzine’s Zeds have been redesigned for maximum destruction, and with enhancements in weaponry, movement, AI, and enemy behavior, their new methods of terminating specialists are more gruesome and effective than ever. And finally, for the first time fans can feast their eyes on one of Horzine’s latest creations: The Impaler.
Tripwire Interactive plans to release Killing Floor 3 in early 2025.
Enjoy and stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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