New World Interactive has released a new gameplay teaser trailer for Insurgency: Sandstorm, highlighting its new features, vehicles and weapons. Insurgency: Sandstorm is built in Unreal Engine 4 with upgraded graphics, taking the series into a new era and bringing extended gameplay possibilities, improved immersion, and new co-op and versus objective-based game modes.
In Insurgency: Sandstorm, players will fight across a modern battlefield utilizing gameplay mechanics that blur the lines between reality and shooter – split-second decisions will mean life or death for them and their team. Each weapon will have unique ballistic calculations that take into account things like bullet drop and penetration power. Players can choose to drop magazines for faster reloads in dangerous situations, carefully open doors to keep quiet, or bash doors down with a shoulder charge, and much more.
Players will also be able to participate in large-scale battles in up to 16-versus-16 skirmishes with artillery barrages, helicopter gunships, repurposed commercial drones, air strikes, and drivable land transport vehicles. Players can battle across expansive maps with interiors to breach and high-value objectives to control with their team. Each map’s size and play areas are adjusted specifically for each game mode and can also be played in co-op against bots.
Like its predecessor, Insurgency: Sandstorm rewards teamwork and objective play over personal success. Players will also finally see long awaited features such as character customization, ranked matchmaking, and many more.
Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email